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choose week minutes

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This Post:
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294109.10 in reply to 294109.9
Date: 5/10/2018 7:33:04 AM
Overall Posts Rated:
14901490
We could see that often on players under 21y or in U21, they play often just 1 full game in a week 48+ minutes (to get full training minutes) and that's all.
Those players don't have 9 or 10 ST like NT players. Also there is the consistency of minutes over weeks which I did mention. 48>48>48 is better than 48>68>48, but as I said it's MORE of a reason to give high ST players MORE minutes: what's going to happen next week without a garbage time game? Will you manage to give him low 50 minutes again? I don't think so.

I've had double pops on players who played 36 minutes (and 0 the previous 2 weeks). Do I think it's relevant to this discussion? No.


I must just repeat it, there is nowhere written that ideal is an average point between 48 and 75, it's just minutes between 48 and 75, there is no average word there
Neither does it say that 48 or 75 is the same. So we're back to square one. You keep your view on this, but you shouldn't go around saying your interpretation of the English game manual is correct when you have no case just by looking at the wording, you have no proof or even anecdotal evidence of it being correct.

The way all other formulas work in this game it makes no sense that being at 48, 60 or 75 minutes is irrelevant to GS. And the fact that GS is impacted by ST (as stated by BBs) pretty much guarantees this because either the whole range is different for different levels of stamina (that would be the logical conclusion from your view) or different levels of stamina have a different sweet spot within the range indicated in the manual (which is my view).

Perhaps we should ask a BB or EGM to make it clear that 48, 60 and 75 are not equally likely to result in the same GS update. So that there are no misunderstandings.

Last edited by Lemonshine at 5/10/2018 7:35:51 AM

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This Post:
00
294109.12 in reply to 294109.10
Date: 5/10/2018 8:05:47 AM
Overall Posts Rated:
14901490
Nachtmahr and Joseph Ka did some research on this apparently (270505.46)

I'm still looking for the official statement about GS being affected by ST, but 3 years ago was a pretty acknowledged fact that a few people in that thread referred to.

EDIT:
(284516.3)
Here you go from Marin himself. You can see that he says that GS depends on ST somewhat and he is referring to 'ideal minute distribution'. A few posts later he even said that 48 is not really optimal either.

I hope you are satisfied now, as this definitely settles it, and we can now stop this charade.

Last edited by Lemonshine at 5/10/2018 8:11:02 AM

This Post:
00
294109.13 in reply to 294109.10
Date: 5/10/2018 8:39:25 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
Some of them have 8 stamina, that's not high for you?
As I said I'm a NT coach like 16 seasons, you think my players there got low stamina?

You just repeat that ST affects GS, yes, but in what way? Your player can play few minutes more to still stay in this "ideal circle" of minutes.

Maybe I'm wrong, that's my opinion, but when someone say to me that ideal numbers are between 1 and 5 (include those), I will tell him that those numbers are 1,2,3,4 and 5, you don't?
The same thing is with the ideal numbers between 48 and 75.

Would love if a BB or EGM could tell us more about this.

You give me this post of Marin:
Game shape depends marginally on stamina too, so high stamina players can actually have high minutes and keep a high game shape continually. Massage specialty also helps. Actually, I can't say what is the ideal minute distribution would be (as I would be revealing too much) but 75 isn't it.
Take a look at the bold part. That's how stamina effects GS.
He also say that he don't want to tell us the ideal minutes, so we can't know, we can just guess if 56 is better then 48, is 70 better then 65 and etc...

I'm not telling that my opinion is the right, it's just opinion, and no one of us don't know how exactly GS works and what is "ideal".

Regards mate.

This is where we hold them!
This Post:
00
294109.14 in reply to 294109.13
Date: 5/10/2018 9:09:31 AM
Overall Posts Rated:
14901490
lol ok, bye. Everyone reading this thread hopefully has the correct understanding now with Marin's 2 posts, Nachtmahr's post and all the others included in that thread.

Last edited by Lemonshine at 5/10/2018 9:11:30 AM

This Post:
11
294109.16 in reply to 294109.15
Date: 5/10/2018 5:28:58 PM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
Hello mate!
Thx for your reply, it's always interesting to hear other opinions or a research like yours.

That GS was always mysterious and I would love to hear more from BB-s.. but they don't talk much about it, just mention that range between 48 and 75... in the end, we all try to stay in that range and hope for a good GS

Best regards

This is where we hold them!
This Post:
00
294109.18 in reply to 294109.17
Date: 5/14/2018 7:51:57 AM
Overall Posts Rated:
14901490
You can scrap that. It's anecdotal evidence and it appears my current trainees have not followed that pattern necessarily.

That previous weeks or the current GS level (ie. lower GS requires progressively less optimal minutes to go up) has an impact is almost guaranteed. The strongest evidence are players who have 0>0>20 and they usually go up in GS. None of those minutes are anywhere near optimal. In the past I've seen even things like this (although that was only 2 weeks):
http://tinypic.com/r/2cf9ova/8

Last edited by Lemonshine at 5/14/2018 7:55:02 AM