I don't think Buzzerbeater is dying a slow death, but its current state definitely makes me worried. I have played this game for five seasons now and I have seen the amount of managers slowly descend. Former games I played and worked for experienced the same situation and that had to do with one of two things: either the game didn't develop fast enough and users got bored with the options or the game wasn't exposed to new managers enough so the absolut amount of people who stopped playing the game was bigger than the absolut amount of managers entering the game. I personally think the second thing is happening here and that can be fixed, but that certainly needs some time, effort and money.
Buzzerbeater is BuzzerbeaterFirst of all. Buzzerbeater is unique. Let's accept that. It's the best (and only big) slow play manager game out there. It hasn't attracted loads of fast living youngsters and never will.
Mobile ManagingBuzzerbeater is a desktop computer game. Most people like this aspect of the game and I personally think that it has somethinh charming. Still I think it should be better accessible for mobile devices. Right, an App... Most reactions of GMs and BBs on the idea of creating an app are the costs of developping and the difficulty of devellopping an app. But let's face reality, how difficult is creating a simple app to view the core elements of BB (viewing matches, adjusting lineups, forum, messages and buying players wil do the job). To finance this app BB could use crowdsourcing or finance it by itself and earn the investment back with advertising or revenues of selling the app. The app could also sens notifications when games start etc. so current players get more involved with their team...
Social MediaSocial Media is the easiest way of reaching new potential managers. Over 80% of the people between 20 and 50y old use social media... do the math yourself! How active is Buzzerbeater itself on the social media, how active are we players on social media to promote BB? Apart from Facebook there is almost no activity... Why not launch a big campaign and reward the managers for promoting with free supporter weeks or something like that.
Game changing?Isn't there anything that should be changed in the game? Big changes like Utopia are always big risks, but I think that the creation of Utopia in combination with the fact that the game excist for 28 seasons has lead to a growing problem... trucloads of money! The high prices of players are quite demotivating for new players, so maybe some new features for spending money should be introduced. (Think of training facility or other buildings?)
Enough words from here
