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Skill cap testing

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155261.107 in reply to 155261.106
Date: 11/20/2010 4:52:17 AM
Overall Posts Rated:
322322
2 Weeks training in OD and no pop isn't that unusual. It depends on your trainerlevel too. Especially when you train OD for four weeks, that doesn't say that your guy pops every two weeks in OD, depends with which sublevel your guy started these four weeks of training in OD but still a nice player.

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155261.111 in reply to 155261.110
Date: 11/28/2010 7:01:01 AM
Overall Posts Rated:
246246
Everybody says its a soft cap because everybody says its a soft cap. I would like to read a precise description of what soft cap means to managers who experienced it. (-> diary)
3 weeks for OD is - if not happening at every skill-up - totally normal depending on age, height, trainer level.

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155261.112 in reply to 155261.110
Date: 11/28/2010 9:34:41 AM
Syndicalists' BC
Naismith
Overall Posts Rated:
307307
soft cap doesnt necessarily mean training slows down progressively, it's just not an absolute cap where you can't train beyond that. For example, the NBA team salary allowed is a soft cap, it's a precise number over which it is more difficult to spend.

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155261.114 in reply to 155261.113
Date: 11/28/2010 1:34:17 PM
Overall Posts Rated:
246246
I am not questioning the fact of its existence. But the strngth of its effect is what intruiges me -and nobody really describes it. When you first notice that skill-ups come slower, how many additional skill-ups are possible? Is it skill dependent?

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155261.116 in reply to 155261.115
Date: 11/28/2010 2:07:09 PM
Overall Posts Rated:
246246
I know all that, and I try not to be sophisticated. We both understand that a soft cap can be implemented in very different ways, which means that the training responsiveness can change very slowly or extremely quickly. further we both understand that depending on the bb position, training doesn't change the salary (eg inside shot is not changing the salary of a small forward until he switches to become a pf).

So, I just wanted to make the point that it is useless to discuss the general concept of a soft cap unless I do not know in what way it was implemented: it simply doesn't help to specify my training strategy.

As it happened to you before: can you describe how the intervals of skill-ups changed? How many skill-ups did you generate after you were first sure that the soft cap effect kicked in?


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