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Make the best players actually desirable

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From: CrazyEye

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158188.107 in reply to 158188.106
Date: 10/15/2010 4:09:09 PM
Overall Posts Rated:
959959
You remember what BB's said about when salary raises/drops. People were complaining about the raise, answer was people were not training all around -> thus skills did not have a good ratio against salary. Nowdays it seems people have started training more secondary skills aswell (smart training) -> which leads to more overall skill -> salary drop.


the salary drops are calculated, by the expenses for salary in relation to the income. So if the salary is low through 'smart'(or less efficient) training the salary would increase in the offseason, if it's high the salary will drop.

What are you saying here, are you implying I said you can keep 5, 400k salary players? are you saying you should be able to do it?


could you understand englisch, btw? ;)

You writing(maybe as accident), that it would be bad if teams could afford 5(!) top notch player + bench, but nobody wants to decrease the salary for them that much that this is possible - but you act like this is the target of this suggestion.

Last edited by CrazyEye at 10/15/2010 4:09:34 PM

From: Kukoc

This Post:
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158188.108 in reply to 158188.107
Date: 10/15/2010 5:09:41 PM
Overall Posts Rated:
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Your thoughts are one of the hardest ones to read on these forums...
it is not about making 5 top notch player affordable, but it is about making then usefull for a strat and maybe give a team to afford to off them with solid teammates.
So you want to have 2, 400k players + other decent starters and backups and staff etc. There has to be a tradeoff, either you support an unreasonablely trained NT freak or play for a win with equally trained players. You can't have everything. If you want to keep those 2, 400k players and a decent team aswell, you better save money several seasons. Is it worth to drop out of divI to get to that point. It's a bad choise but it's still an option already.
the salary drops are calculated, by the expenses for salary in relation to the income. So if the salary is low through 'smart'(or less efficient) training the salary would increase in the offseason, if it's high the salary will drop.
So are you saying, that if everyone in BB would just train only shot blocking and create high salary unbalanced players the salarys would drop?

This Post:
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158188.109 in reply to 158188.108
Date: 10/15/2010 5:18:39 PM
Overall Posts Rated:
404404

the salary drops are calculated, by the expenses for salary in relation to the income. So if the salary is low through 'smart'(or less efficient) training the salary would increase in the offseason, if it's high the salary will drop.
So are you saying, that if everyone in BB would just train only shot blocking and create high salary unbalanced players the salarys would drop?




Posted by: BB-Charles 10/7/2010 4:45:00 AM
Welcome to Season 14 (cont.)

In economic news, the salary formula continues to dynamically adjust each season based upon player training and team income. Last season, the best players trained substantially more than the past few seasons, and as a result salaries are decreasing for this season, with the highest-skilled players making as much as 12% less than last season for the same amount of skill. In total, taking into account that player skills have been improving globally and the rate of new signups, this will mean that teams will on average spend just about the same amount of money on salaries this season as they did last.


it's not difficult to find it in news section...




Last edited by Steve Karenn at 10/15/2010 5:18:58 PM

From: CrazyEye

This Post:
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158188.110 in reply to 158188.108
Date: 10/15/2010 5:23:41 PM
Overall Posts Rated:
959959
You can't have everything. If you want to keep those 2, 400k players and a decent team aswell, you better save money several seasons. Is it worth to drop out of divI to get to that point. It's a bad choise but it's still an option already.


thats the target of the suggestion, that you could get a team with those players which makes sense maybe even two ;) If it is hard to uderstand, you get it explained here from at least 5 manager but you didn't understand it from them too, like you didn't understand the BB when they talk about their salary system.

Last edited by CrazyEye at 10/15/2010 5:24:20 PM

From: Kukoc

This Post:
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158188.111 in reply to 158188.110
Date: 10/15/2010 5:44:43 PM
Overall Posts Rated:
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it is not about making 5 top notch player affordable, but it is about making then usefull for a strat and maybe give a team to afford to off them with solid teammates.
Now here you should of said: yes I think having 5 of those players should be the goal. Making 2 of them useable right now would be the best.
I understood what the other managers ment. I just could not comprehend your thoughts. Like I said in this thread...
Asking for a team to really uphold 5 of those unreal players + subs + staff, is pardon my french: idiotic.
You seriously can't expect to create a team of unreal players, that have received single position training (for 3 skills) by lvl7 trainer for 5-7 seasons. Where is the managing part in that kind of game? Just save enough money to get those 5 players and then steamroll over everybody until they turn 35? BB's never intended this to happen, that's why they capped arenas -> creating a cap for team salary.

This Post:
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158188.112 in reply to 158188.109
Date: 10/15/2010 5:50:53 PM
Overall Posts Rated:
13361336
How many players does BB have in your opinion. How many players of that playerbase are demanding 300-400k salary? Highest-skilled players are guys with most skills, hardly any of those 300-400k salary players are well rounded.

From: CrazyEye

This Post:
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158188.113 in reply to 158188.111
Date: 10/15/2010 6:19:38 PM
Overall Posts Rated:
959959
why are the players unreal, and what difference does it make when you trin 6-7 skills with level 7 trainer over 5-7 season?

In both cases you should gain an advantage from it, but actual even U21 centers are trained to loose value so training makes players worse then better, because of their salary.

This Post:
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158188.114 in reply to 158188.112
Date: 10/15/2010 6:20:42 PM
Overall Posts Rated:
404404
How many players does BB have in your opinion. How many players of that playerbase are demanding 300-400k salary? Highest-skilled players are guys with most skills, hardly any of those 300-400k salary players are well rounded.


That's because of the salary formula,not because there is not one good trainer in the BB world

TRAIN SMARTER DOESN'T MEAN STOP TRAINING THEIR PLAYERS!

From the intro page:
I'm one of 818159 players in the biggest and best basketball manager game in the world. Why don't you join me?


I think that only few hundreds of that playerbase have a salary above 300k
And that there are enough teams that could potentially afford them,because if we sum all the teams of the I division all over the BB world,we reach over 1k team with high incomes
A good part of these players are the best in their role,and their managers have care to not train them in skills with low perfomrance/cost ratio(like shot blocking for big mans)

So the question is:why many I division teams all over the world chose to not have them in their team?

Because they would lose competitivity,we agreed on this point
The fact that I find quite strange is that a team can't afford ONE of these players,while having the rest of the line-up made by competitive players
For example:
350/180/140/120/100
80/70/60/50/40
20(young trainee)



Last edited by Steve Karenn at 10/15/2010 6:26:54 PM

From: Kukoc

This Post:
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158188.115 in reply to 158188.113
Date: 10/15/2010 7:26:18 PM
Overall Posts Rated:
13361336
Training 6-7 skills makes a huge difference. They are not pushing for insane heights and are training players for actual use.
If you overtrain, obviously you lose value.

From: Rycka
This Post:
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158188.116 in reply to 158188.114
Date: 10/15/2010 7:27:21 PM
Overall Posts Rated:
272272
this thread is rubbish. LA-Kukoc pointed out something, that needs closer attention. this is it:

How can you question the game creators Lebron?


how can you ? :)

This Post:
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158188.117 in reply to 158188.114
Date: 10/15/2010 7:37:37 PM
Overall Posts Rated:
13361336
TRAIN SMARTER DOESN'T MEAN STOP TRAINING THEIR PLAYERS!
No it means, also train secondarys, or when the salary is starting to get out of hand, switch training spot/trainee or train stamina/FT/GS.
The fact that I find quite strange is that a team can't afford ONE of these players
As I already said, divI teams can afford them. Smart managers just are not willing to trade off strenght in every other spot to use them. Can you blame them?
You obviously can't stop NT player trainers, but one thing they should understand is: they should not be training those players thinking about later profit to their team, it's a one way street and all downhill at a certain point. Also any manager who wants to compete in a salary cap manager game, should stop fantasizing about those pushed to maximum NT "freaks".

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