BuzzerBeater Forums

Help - English > Potential importance.

Potential importance.

Set priority
Show messages by
From: Kukoc
This Post:
00
213427.108 in reply to 213427.107
Date: 4/28/2012 6:33:54 PM
Overall Posts Rated:
13361336
Even if you can make profit by training currently, it's not done with lvl7 trainer. The transfer market is too hectic right now. The best way to make money with trainees is flipping the bought ones later in a season and wish for someone needing a good starting skills blank or training 23-25 yo's. Getting them a few more skills and then selling them on.
Still the best value in training is training the players for yourself. Depending on the level of the team, potential varies. DivI starter needs atleast superstar potential, in case you want to add a few skills to them while they play for your team.

Last edited by Kukoc at 4/28/2012 6:34:12 PM

From: GM-hrudey

This Post:
00
213427.109 in reply to 213427.107
Date: 4/28/2012 7:33:16 PM
Overall Posts Rated:
32293229
Level 4 trainer, mostly all over 10k and salary goes up eveyr week, so you under pressure to keep rehiring over and over...which leads to the conclusion I made that its about 15k a week, besides which you know very well that players do not pop much at all with that level 4 lol. IF you can sell a star for a couple hundred k, with a level 4 trainer its gonna take you 4 or 5 seasons to get his skills up lol......Check the crowdsource site for speed differences.


Hardly. I two position trained for the first two seasons and still had to hold back some training weeks to avoid capping the players too soon, since I was hoping to get them 1v1 forward training to improve IS. Besides, you know as well as anyone that a star, role player, or MVP will train at the same speed, so I don't know what you mean by speed differences.

Also you can not account the new user's lack of money as a reason to LOSE money training stars. That is insane. My whole premis is that buying and training the stars....is a WASTE of money, minus effort or lucky to break even. If they don7t have money to buy good higher pot. then DON'T TRAIN, save that 15kish a week and invest that, ON TOP of the 50k you spent for the star potential in your arena.


Then all you are doing instead is having to "waste" money buying veteran players every time you want your team to improve, and those guys bleed value. I mean, sure, you can find nice players for V at very low prices, but you aren't going to go out and buy a roster to move up from IV cheaply. If you are not training, and you are not daytrading, the money you put into players is "wasted" because you'll get back less than you paid for them.

I'm sorry to be so aggressive in this conversation, but you seem immune to a logical argument and keep coming back with garbage counterarguments which actually work as evidence against your own theories (espeically when we look at your transfer history and roster).


The aggression isn't a concern - you believe strongly in this and are attempting to educate someone. I just think you're using "worthless" where you could get away with "worth less". I am not advocating that training star players is the only way, the best way, or a "profitable" way by your measure or many others. But I categorically reject that it's "worthless" and continue to do so.

Yeah, let's look at my transfer history and roster. My roster, after adding two players that bring my weekly wages to 210k and after some recent selling off by a couple of teams, is now within 10k of league average. I have spent a total of 3.3M on players, with $1.4M of that in this season, of which almost 600k were on two trainees (7 and 8 potential big men). So, of course, without those purchases right now I'd be at about a net -600k in my transfer history, and with three star potential guards with wondrous OD, I am fairly certain that if I had decided instead to tank and sold them and some of my vets, I'd be at a net positive.

Of course, foolish me, I decided to stick around despite it being "worthless" (well, I'm making around 70k a week now, but I was making about 170k/week before the two big men). I'm still carrying around one player more than I'd like (and of course, probably several more than teams that eschew depth would use). Had the misfortune to draw a II team in the early round of the Cup for the second time in my four seasons, so I didn't get much money out of that this year.

So I guess now that I know that how I built my team is worthless, I imagine that I'll wake up and see myself in V with no real resources. I'll see a flood of teams who didn't train at all or went out and spent their early money on super trainees all way ahead of me, with me having no hope of catching them. Someone pinch me!

Look, let me just say that I'm not saying you can't do it without training, or saying training stars is better, even for new teams. But it can (and does) work too, despite your be

From: GM-hrudey

This Post:
00
213427.110 in reply to 213427.108
Date: 4/28/2012 7:41:36 PM
Overall Posts Rated:
32293229
Still the best value in training is training the players for yourself. Depending on the level of the team, potential varies. DivI starter needs atleast superstar potential, in case you want to add a few skills to them while they play for your team.


This, I entirely agree with. It is far better to create players that are distinctive than have to pay the premium to acquire them.

From: GM-hrudey

This Post:
00
213427.115 in reply to 213427.111
Date: 4/28/2012 8:55:32 PM
Overall Posts Rated:
32293229
never said they train slower 'cuz potential, said they train slower 'cuz you using a crummy trainer.
2 position training in all primaries and capping them in 2 season's...HAHAHAHA that plaeyrs is wroth 2k on the market, seriously. I thought the whole premise of even having ANY value in a player was having some secondaries.


My fault for not being clear. I meant that there were two seasons of 2 pos and 1 (well, really more 2.25 v. .75) of one position, though I again intentionally held back some training for some skills to avoid capping them. Just because you have no use for guys in the 15k salary range doesn't mean that nobody else does, though.

This Post:
00
213427.116 in reply to 213427.112
Date: 4/28/2012 9:07:57 PM
Overall Posts Rated:
32293229
Yes. And none of those players have any business being on a team in USA's V because their salaries are way too high. Heck, just the first two combined have more weekly salary than my entire team as I came out of V, and I could have probably shaved some salary still considering how easily I promoted. The top three really shouldn't appear on a well-built team in IV, either - I had one 25k guy and everyone else around 16k or less as I promoted out of IV.

I mean, sure, if your idea of lower level is II.whatever, yeah, you can surely afford a 120k+ salary for a fairly new team. But if you're advocating that new players go out and buy 20k players, you're simply too unfamiliar with lower level finances in larger countries and maybe you should leave the discussions about those to people who *do* understand.


Salary levels really depend on the competition in the league. I have 3 other teams in my salary range in my D4 league. I wouldn't be competitive with a 25k guy and 16k- guys.


Well, if you're going to pay over 26k a week for a power forward that has 7 assists vs. over 200 turnovers in all games over the past four seasons and I am not at all surprised you've got to spend that much. Less rebounding and more handling/passing and the player will cost you less and you'll have more possession by cutting out the turnovers than you do with the extra rebounds. And yet with all your salary you can't put up better defensive ratings than that?

[edit - that comes across harsher than I intended, and he's far less egregious than some. Usually, though, the guys that have the 50k+ players in IV are going to have mostly beatable teams and often have guys who have salaries that greatly outpace their contribution. A guy in my IV last season had a 70k center and couldn't make the playoffs.]

Last edited by GM-hrudey at 4/28/2012 9:14:16 PM

Advertisement