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Player not sold tax (thread closed)

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140518.108 in reply to 140518.107
Date: 5/8/2010 7:11:44 AM
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I think the fundamental argument here is on how a players value is defined. If 1 person thinks a player is worth 1 million then is it? What about if 5 people think that? What about 50?

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140518.110 in reply to 140518.105
Date: 5/8/2010 7:25:56 AM
Overall Posts Rated:
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I am talking about listing a 1 million dollar player for 1.2 million because he has a slightly unique skill set. Now maybe he doesn't sell for a week or 2, and then on the third week suddenly 2 players bid on the player and eventually he sells for 1.5 million. Market forces are highly unstable and unpredictable and values of players can change every day.
Now let's say you do not sell him for 2 times he has been on TL and will sell him at the third time with pricetag 1,5mil. You have payed 24k in taxes + transfer tax ofcourse. It really does not hurt you, BUT if you keep him listed at 1,2 mil 10 times and he does not sell?
Like you said lets consider a more plausible example than 15 million. So with your example of 150k, perhaps the player is a 2k player with Hall of Famer potential. Does that now mean he is worth 150k? What if an experienced player buys the 2k salary player with Hall of Famer potential? Does that now mean that he is worth 150k?

How old is the player? What if he is 26 years old? Is he worth 150k? Biggest mistakes on the TL are made when just looking at the potential. Buying players that can not reach their potential due to their age etc.

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140518.111 in reply to 140518.109
Date: 5/8/2010 7:29:24 AM
Overall Posts Rated:
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I think the formula consists of players quality (what better players or weaker players are worth), age, potential. Ofcourse recent sales and amount of similar players in the game or on the market also play a role. I believe BB-s have somekind of player valueing system or else they would not be able to evaluate player salarys during off season etc.

From: Kukoc

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140518.112 in reply to 140518.106
Date: 5/8/2010 7:32:57 AM
Overall Posts Rated:
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Completely fair system means that there should be solid prices for every skill and noone should earn more than that...
Every player has a price range depending on the selling time and need for those players. The price is not fixed. I'm not trying to fixate prices, just trying to tax people who tend to list all their players high just for the purpose of fishing users on bidding players not actually worth that much.

From: aigidios

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140518.113 in reply to 140518.112
Date: 5/8/2010 8:21:31 AM
Overall Posts Rated:
4040
I know what you are trying to do. All I want is to find any reason why it should be like that.

The point that prices would be more settlet pretty much unrelate with the principle of transfer market, because why should be things so complicated that every manager would be forced to behave on the transfer market, while should be every starting price based in fact on his decision? It doesnt make any sense... and seems more like an illusion of a "free" about you have to decide on yourself what you will do. Thats why it seems to me more reasonable to change this system itself than create from it overregulated illusion of something what used to be a market...

The game is about making decisions and while I dont quite like to see that some clubs are earning most of their money on the market, understanding of such a system should be (imo) based on the decisions which give opportunity to unexperienced managers go and fail sometimes - or just never fail at all.

(sorry for that wicked form, Im not really sure how to explain that)

This Post:
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140518.114 in reply to 140518.110
Date: 5/8/2010 1:32:53 PM
Overall Posts Rated:
522522
Now let's say you do not sell him for 2 times he has been on TL and will sell him at the third time with pricetag 1,5mil. You have payed 24k in taxes + transfer tax ofcourse. It really does not hurt you, BUT if you keep him listed at 1,2 mil 10 times and he does not sell?


So what you are saying is that he should be penalised for listing at the "right" price just because it wasn't sold? Doesn't seem fair. And I realise he ends up making plenty of profit, but that isn't the point. The 24k in taxes may not hurt him, but they shouldn't be taxes because it was put on the TL for the players value anyway. So this shows that the taxes would hurt players that are listed for a decent price but are still not sold.

What if the player is 18 or 19 or even 20? I realise that people overpay for potential all the time, but that is their prerogative.

All I am saying is that just because a player doesn't sell at a listed price, doesn't mean the player isn't worth the listed price. I am not saying that the player is always worth the price they are listed at. But I could list a player that I use for my team at 1.5 million that you might consider to be a borderline 1.5 million player. So maybe it takes 3 or 4 weeks before someone else thinks that they would be happy to pay 1.5 million for the player. By my definition of value, the players value is now 1.5 million.

This Post:
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140518.115 in reply to 140518.111
Date: 5/8/2010 1:37:57 PM
Overall Posts Rated:
522522
I think the formula consists of players quality (what better players or weaker players are worth), age, potential. Ofcourse recent sales and amount of similar players in the game or on the market also play a role. I believe BB-s have somekind of player valueing system or else they would not be able to evaluate player salarys during off season etc.


I agree with most of that, however there are other things that influence how much a player is worth such as a player's nationality, or whether he is a NT player. Also a players game shape might be reason to pay extra because you want to use him in a game straight away.

All players have a price range of what they are "worth" but this price range cannot be determined and is constantly fluctuating. I believe the price range to be the cheapest price they would sell for to the maximum price they would sell for.

You said that the BBs have a way of valueing players based on salary, but this isn't entirely correct. A player with 15k salary isn't necessarily more valuable than a player with 10k salary. The 15k player might have mediocre on all stats with tremendous jumpshot. The 10k player might have prominent OD, prominent JS, strong JR and Strong Handling and Driving with Respectable Passing. Clearly the 10k player is worth more.

This Post:
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140518.116 in reply to 140518.115
Date: 5/8/2010 2:59:05 PM
Overall Posts Rated:
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We all know that multiskilled player is better and cheaper. I was talking about overall salary. I agree that nationality or NT tagged player might raise the price a little. Injuries lower it a bit, but game shape is really easy to fix, I don't think it influences the price that much.

This Post:
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140518.117 in reply to 140518.116
Date: 5/8/2010 3:45:11 PM
Overall Posts Rated:
522522
You said that the BBs use salary to show a players value, but then you say a multiskilled player is better and cheaper in cost and salary. Aren't they contradictory? I think I have misunderstood what you meant.

I think game shape is a vital factor. If I was looking for players that I would need for a cup game or a playoff game and there was no training update before the game, then game shape comes in to play. I would rather buy a slightly worse player with proficient game shape than a slightly better player with respectable game shape. And so to me, the value of the slightly worse player is higher and I would be willing to overpay for him.

This Post:
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140518.118 in reply to 140518.117
Date: 5/8/2010 3:58:08 PM
Overall Posts Rated:
13361336
I believe BB-s have somekind of player valueing system or else they would not be able to evaluate player salarys during off season etc.

This does not mean they value players according to their salarys, they evaluate overall skill versus overall salary and see how much they need to raise/lower wages. I hope I made it clear now.
Salary is linked to skills, but 3 levels in one skill (any inside skill for example) raises the salary more than 1 level in 3 skills (ID,RB,IS for example).

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