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Coaching Minutes

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151149.11 in reply to 151149.10
Date: 7/10/2010 2:10:22 PM
Overall Posts Rated:
959959
it is more reealistic if the coach substitute all his startes with a microchrononometers and that the game is still about managing minutes because training is still very important in the beginning?


Well, that is not exactly what I mean. Could be enough if I could tell to the coach "look, this one is in the bench, but I need you to focus on him little more." So any option to set the priority even third grade "low, normal, high".

I understand that there are various factors which influences a minute management, therefore it looks challenging to you. However it is a part of the game which have to have any option to influence even by our will, because normally it is a thing which you can just say to that person and he will do it.


ok that would work better, but don't fit to your argument that people leave that game because managing minutes is so complicated because you make it evenharder to learn.

This Post:
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151149.12 in reply to 151149.11
Date: 7/11/2010 11:02:10 AM
Overall Posts Rated:
809809
managing minutes is a skill

learn it

but i admit it does suck when you only suit up 8 players say strictly follow depth chart and let them play and for reasons really unknown your coach decided the last 30 seconds of the game he will play your 30 year old backup center as a pg and give your 18 year old superstar pg a much needed 30 seconds of rest

This Post:
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151149.13 in reply to 151149.12
Date: 7/13/2010 4:34:38 AM
Overall Posts Rated:
102102
i totally agree with abigfishy.

In my opinion, the first thing to improve in BB is the management of the last minutes of a game.
Far too often, the coach make bad decisions.
If this point was arranged, then it would be far enough to make coaching minutes less frustrating.

Modifying deeper coachig minutes would make the game boring, however, like Kukoc said.

BBF, le forum francophone : = (http://buzzerbeaterfrance.forumpro.fr/)
This Post:
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151149.14 in reply to 151149.12
Date: 7/13/2010 11:08:49 AM
Overall Posts Rated:
229229
that really sucks big time.
one thing you could do, that only works on scrimmages, is to set up the worst team possible [with the obvious exception of the your superstar trainee], for your team be sure to lose... when you are losing your stupid coach tends to keep your players selected on the strictly follow depth chart on court... when I play scrimmages I always put my Cs to play as PGs and vice-versa, and set up correctly only my trainee... it usually works...

This Post:
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151149.15 in reply to 151149.14
Date: 7/14/2010 2:24:36 AM
Overall Posts Rated:
00
Hi : )

i have a question...

i buy a player and he plays 70minutes for his club... now i want to know, his minutes enough for training or he must play in my club?



thanks...

This Post:
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151149.16 in reply to 151149.15
Date: 7/14/2010 2:28:59 AM
Overall Posts Rated:
522522
His minutes are enough for training. He does not need to play the minutes in your club.
So if you buy a player who has played 48 minutes at center, and you are training rebounding that week, he will also receive full training.

This Post:
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151149.17 in reply to 151149.16
Date: 7/14/2010 3:36:29 AM
Overall Posts Rated:
00
thanks a lot... : )

This Post:
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151149.18 in reply to 151149.17
Date: 7/15/2010 7:17:25 AM
Phoenix_Suns
III.5
Overall Posts Rated:
177177
For me it is just an annoying thing, actually the most annoying one in that game, that you lose so many on your training, when you don´t achieve that 48 minutes quite exactly. I mean, 40 minutes can easily happen, when you have some garbage time in any of your weekly matches.
I think they should just lower the totally needed minutes on a training position to make it 100% training. 40 minutes would be great. That way you become a little more flexible in your lineup and a little less stressed when your coach makes strange decisions. That would still remain it a challenging matter to organise your training minutes but would end those strange frustrating feelings you get when a trained player misses some minutes.

This Post:
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151149.19 in reply to 151149.18
Date: 7/15/2010 9:56:17 AM
Overall Posts Rated:
13361336
I disagree. Lowering max training to 40 mins means you can easily train 3 players at 1 position and 6 players in 2 positions (you could even train seven with luck).

From: karapaks

This Post:
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151149.20 in reply to 151149.19
Date: 7/15/2010 10:01:28 AM
Overall Posts Rated:
77
training minutes depend on how challenging do the BB's want this game to be. Minutes can increase to 60 andthings will be tougher, decrease to 30 mins and thins will be too easy. I believe 48 mins is fine as is.

This Post:
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151149.21 in reply to 151149.19
Date: 7/15/2010 10:07:46 AM
Phoenix_Suns
III.5
Overall Posts Rated:
177177
And what would be the problem with that? You still have to take care and shift players accordingly to get full training for your young prospects, but it would end this ridiculous minute gambling. Please do not just disagree on anything. It is a constant discussion on that "problem", so I guess the BBs shouldn´t ignore all that.

Yes, there are some reasons to keep it that strictly (48 minutes or you lose training), as managers more often have to decide then between success or training progress. BUT, the annyoing thing with that is, that even when you make your lineup optimised to the training minutes and therefore give up a match sometimes, you still get fooled by your coach´s decisions often enough, especially late in the games. And that just kills the fun, at least on the cup/ friendly matches and as well on all matches where you have a garbage time fourth quarter. So why is it all negative to think about a solution to make it a bit easier to get full training, as you as the manager do not have all the control of played minutes of your trainees.

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