good example that you could have such role players, the other guy makes a shot every 7 minutes that much behind the average of a player ;)
And yes i had two player like this in my roster in the past, and they usually shot at the end of the clock and not very often. And when they shot early, they normally had a quite normal percentage but because of the relativ high numbers of difficult forced shots the overall percentage of bad offense players was bad. And they also makes it more difficult to score for your team mates, because the defence will adjust for it(or something like the rating are included into the formula), the bb makes a quote in this direction i believe but also my experience tell me that.
Edit: but i think it is easier to implement such an defensiv option for a c then a guard, but you could look at old games of "TSV Bogen" for a concept of it.
Last edited by CrazyEye at 12/9/2010 6:05:39 PM