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New Team Acquired - Awesome Player?

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This Post:
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178509.11 in reply to 178509.10
Date: 3/27/2011 3:18:31 PM
Overall Posts Rated:
2323
Pretty good. But his ID is a killer at atrocious.

Not worth digging it out either with his skill cap and height.

From: pmfg10

This Post:
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178509.13 in reply to 178509.10
Date: 3/27/2011 3:22:22 PM
Overall Posts Rated:
206206
In this case, the player is probably going to be the starter for his team, so he should be able to do more than just defend a lot. But if the player is your 3rd trainee, and he will only play in scrimmages, then there could be nothing wrong.

From: SplitJ

This Post:
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178509.14 in reply to 178509.13
Date: 3/27/2011 5:57:14 PM
Overall Posts Rated:
6161
not bad but its already very late in the season, get a level 4 trainer and switch to level 5 when you can. I think you should get a main trainee to train with him since this guy might be your star in D3 but his potential means that he will be an average starter in D2 if you continue to train him. my advice is keep training, see what you get in the draft then you can plan your training plan. dont have to make any purchases ;) its D4, you can play worst of tactic and crappy players (5) and still win since bots are pretty bad. cut your roster down to 10-12, for better Game shape management as well as less salary.

This Post:
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178509.15 in reply to 178509.14
Date: 3/27/2011 6:55:10 PM
Overall Posts Rated:
237237
get a level 4 trainer and switch to level 5 when you can


There is nothing wrong with a level 4 trainer. I've said all along D4 teams don't need level 5 trainers. They can't afford it and they can make more money staying with a level 4 trainer.

this guy might be your star in D3 but his potential means that he will be an average starter in D2 if you continue to train him


Star potential won't even have the skills to start in most D2 teams. He would come off the bench at best.

This Post:
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178509.16 in reply to 178509.15
Date: 3/27/2011 7:46:34 PM
Overall Posts Rated:
206206
That depends, assuming that a star player caps at about 35k, then he could have something like

Jump Shot: tremendous Jump Range: prominent
Outside Def.: tremendous Handling: prolific
Driving: prolific Passing: sensational
Inside Shot: respectable Inside Def.: pitiful
Rebounding: respectable Shot Blocking: average
Stamina: pitiful Free Throw: awful

Sure, it's not the best player in the world, it won't get him from Div.2 from Div.1, but he could perfectly be a starter until he improves his other trainees with higher potential and still keep him from relegating.

This Post:
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178509.17 in reply to 178509.16
Date: 3/27/2011 8:39:53 PM
Overall Posts Rated:
237237
Bare in mind that players will be capped to skill. Salary is only a guide. I think he will be capped even before the skills you mentioned above.

Starter maybe...for a low D2 team but to be competitive, star potential just won't cut it. At least not in Australia D2 anyway.

This Post:
00
178509.18 in reply to 178509.17
Date: 3/28/2011 1:36:28 AM
Overall Posts Rated:
6161
are you serious a star potential guy can hit 40k thus he would be a starter for a D2 side no problem at all unless your a backcourt team. you have tons of teams running 20-30k guards as starters and doing just fine the "australian D2" im running a 19k combo guard and a 23k SG as well as a 17k SF and im not even an inside team with a nearly 50k C and nearly 30k PF... could have gone for the top 4 if I have not tank. star potential is perfectly fine as he will promote next season, probably then his trainees will need to be competitive in D3 since they are the team's stars. instead of getting some 2-3k guards with major deficiency in one area... never will reach his potential anyways.

also if your stars cant score, who will? I dont like buying veteran to fill my team, thats why I have trained up my starters except for the SF spot and I upgraded my "star" potential C. star potential guard is perfectly fine.

This Post:
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178509.19 in reply to 178509.18
Date: 3/28/2011 1:51:26 AM
Overall Posts Rated:
237237
Star potential is fine for D3 but once you're in D2 its starting to push it. Like I said skill cap is aligned with skills not salaries. A player might cap at 40k if he is pumped in primaries and no secondaries. If that player has secondaries, his cap would be like 30k instead.

Like I said, if you really want to compete in D2, a star potential guy is not going to cut it. There are lots of teams stronger then that. You won't be promoting to ABBL with star potential players as they simply would all cap out before being able to compete for that next level. Perhaps you might get away with it if your aim in D2 is to just "hang around" and not get demoted.

This Post:
00
178509.20 in reply to 178509.19
Date: 3/28/2011 2:00:30 AM
Overall Posts Rated:
6161
he is not a main trainee, we all know that... he is what? a second or third trainee at best. also his low potential and age wont get him alot of money... also you dont even train guards...

I said he could at least save him a couple of mils if he train him up since he would be a starter for a D2 team and he would tear it up in D3 so... a 30k-40k guard with good secondaries could still got for 2 m+ I wouldnt mind have him to start off due to his rebounding and his IS might cause some matchup problems.

are you saying he shouldnt train this guy? cause thats what it sounds like...

Last edited by SplitJ at 3/28/2011 2:00:48 AM

From: yodabig

This Post:
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178509.21 in reply to 178509.1
Date: 3/28/2011 2:41:21 AM
Overall Posts Rated:
14651465
There is nothing more satisfying than training up your own guy. I don't know if he will be your best or worst trainee but you should train him.

I agree with Monkey Biz in division IV a level four trainer is perfect. You can get one that has less than $10,000 a week salary for less than $20,000. If you can get fitness sepciality as well that is probably as good as a level 5.

I have always trained two position and there has been a lot of heated debate recently about one position vs two position. I think the perfect model of a new division IV team for the first season is either do one position for three trainees only trying to get them 48+ minutes each week and mainly training OD with a good amount of JR and PA. At then end of the season sell one guy for a lot and keep the other two training as well as your new draft pick or a better trainee you have bought. The other way is to have 6 trainees, still try to get them 48+ minutes each per week and have an entire season of JS/1on1 training. At the end of the season you can sell up to four of them making a great profit.

My suggestion is stick with the three trainees/one position training, it is a lot easier for a new player. Smash up the OD with pressure training first - I think 14 is excessive but around 10 will make him a dominator in division IV.


As for how he can perform in division II. With the right skills he can be an effective starter but you will have to chooes point guard or shooting guard. If you make him a PG which is what I would with not so great JR and JS he can be rock solid in the other skills.

The inside defence is a pity but there is nothing you can do about it, instead rejoyce about the IS and RE which will help you a lot.

I am really really guessing here but I think you could get him to something like this :

Jump Shot: prolific Jump Range: proficient
Outside Def.: sensational Handling: sensational
Driving: sensational Passing: sensational
Inside Shot: respectable Inside Def.: pitiful
Rebounding: respectable Shot Blocking: average
Stamina: pitiful Free Throw: awful

I think that would be a fine division II point guard.

Last edited by yodabig at 3/28/2011 2:55:37 AM

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