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Trade Feature (with Details)

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From: abu

This Post:
22
262158.11 in reply to 262158.10
Date: 8/17/2014 12:54:16 AM
Overall Posts Rated:
3535
i disagree with any trade proposal no matter how well thought of or explained


the current TL is doing just fine

From: Coach Regan

To: abu
This Post:
11
262158.12 in reply to 262158.11
Date: 8/17/2014 5:55:59 AM
Overall Posts Rated:
766766
yer when it boils down to it, so do I

but im willing to at least hear people out! haha.

sometimes i step back and try and think about how it could work, and ive done it many times and each time I come back to the same conclusion, so yer.


This Post:
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262158.13 in reply to 262158.2
Date: 8/17/2014 12:02:45 PM
Overall Posts Rated:
621621
I see you thought it out well, I appreciate your effort, but I really don't want transfers. I'm firmly against any such proposal..

From: Tom Bane

To: abu
This Post:
00
262158.15 in reply to 262158.11
Date: 8/18/2014 1:55:17 AM
Overall Posts Rated:
6363
i disagree with any trade proposal no matter how well thought of or explained


the current TL is doing just fine


Since you provide no details or arguments to defend your position, all I can say is I disagree with your opinion.

This Post:
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262158.16 in reply to 262158.13
Date: 8/18/2014 1:56:52 AM
Overall Posts Rated:
6363
I see you thought it out well, I appreciate your effort, but I really don't want transfers. I'm firmly against any such proposal..


Since you provide no details or arguments to defend your position, all I can say is I disagree with your opinion.

This Post:
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262158.17 in reply to 262158.10
Date: 8/18/2014 2:06:58 AM
Overall Posts Rated:
6363
So thats the problem - the game economy is based on around excess money being used to purcahse new players, if you take that away, (even partially), then the whole game economics would need to change - drastically - which just can't happen.


The above quote is from the thread you linked. Your argument is that the economy could not handle this change. My idea addresses this by leaving the Transfer List tool of buying and selling players in the game. The manager chooses whether or not to allow trades for their player. If they don't choose to allow trades when they put the player on the TL, they get paid in cash, just like they do now. Even if they allow offers, if they don't accept any of them, they still get paid in cash.

The biggest difference is now they have the additional option of accepting another player in trade for the player they put up.

Now - onto real life sports trading - lets use the NBA as an example.
Most trades in the NBA, especially now, are because of the following factors
- Player is unhappy with team (or doesn't get along with coach - think Deron Williams - Utah Jazz scenario) - team trade him.
- Player contract is causing financial issues and so you end up 'trading' the contract. (eg: You take the large contract of player X, and give me a good player Y in return).
- Player asks to be traded

less and less likely will NBA players be traded for other players in order to meet team requirements, like how it would work in BB. BB won't ever need trading due to contract reasons or player not getting along. The only reason why you would trade is because you have player X who doesn't quite fit into your system and you want someone of equal value, but with slightly different skill sets who WILL fit into your system. Which doesn't happen much in real life.

also I just don't know how often people would be willing to risk a trade.


Actually, a lot of trades in the NBA happen because of contract reasons. For example, the Kevin Love trade is happening because he is not going to stay in Minnesota after his contract ends. So, they are trading their best player to get value for him. The Dwight Howard-Andrew Bynum-Andre Igoudala trade happened for the same reason, because Dwight was not going to stay in Orlando when his contract expired.

Plus there is the whole increased in cheating thing, which is pretty obvious.


I have seen this argument in a few threads about trades. I thought I did a pretty good job of covering the restrictions in my idea that would prevent cheating. Does anyone have any examples of cheating that could occur under the idea I put forth? Just saying there could be cheating, without explaining how that would be accomplished is like saying the Bulls are going to win the championship without explaining how they will beat the Cavaliers or the Spurs.

Last edited by Tom Bane at 8/18/2014 2:07:41 AM

From: abu

This Post:
00
262158.18 in reply to 262158.15
Date: 8/18/2014 2:10:58 AM
Overall Posts Rated:
3535
my main argument is trading is a pandora's box of cheating.
the TL is the most equitable program for player acquisitions

This Post:
00
262158.19 in reply to 262158.17
Date: 8/18/2014 3:49:23 AM
Overall Posts Rated:
766766
ok ill explain a bit more.

1) Economy and my linked post - If i spend $500k on players per season......, but then trading comes along and I trade instead, what do I do with my extra $500k per season? I would probablyl just run at a massive financial loss all season with a monster roster (which ive traded for)....which BTW, if you have ever experienced a league where normal rosters are $400k and two teams decide to have $1m rosters - its not fun
Alterantively, with my extra cash that im not spending on players because im trading, ill just spend more and more money on buying other players - so instead of paying $1m for that player, ill pay $2m, because ive got all this extra cash - this leads to Player inflation which is not good for anyone.
So I use that as an example to show that the current economic setup is very fragile to change. If you take away that exchange of money between two teams, its like closing the stock market for two weeks. financial chaos. its too fragile to implement something that would have an impact on the normal way the economy works.


2) Reason why teams trade in real life - I think we are actually agreeing here? My point that i was making is that in real life, most teams trade for contractual reasons (ie: What you said) - but there are no contracts in BB, there are no disgruntled players whom i need to offload - i dont have an expiring contracted player who will be a free agent next season ....so ...... why trade again? The reasons to trade in real life are massive, compared to the reasons in BB.

3) So cheating occurs, it occurs now. Back in the day i remember seeing the site home page declaring ridiculous banning numbers, something like 200 users banned in a single week. I also remember reading bout how it was cheating 'syndicates' - groups of people of about 30-40, who all had work and home computers and created duel teams and transfered with each other such that the paper trail was so long, and they were all helping national teams and etc etc etc. and it took BB a whole year to track them all down. Was pretty interesting actually...
So cheating occurs. ..... a lot........ So bringing in another facility which would actually be even harder for BB's to track as a 'cheating' transaction - not good. not good at all. In fact, probably the death of the game.

So I hope ive cleared that all up for you.

This Post:
00
262158.21 in reply to 262158.20
Date: 8/18/2014 9:08:41 AM
Overall Posts Rated:
766766
yes this is essentially a situation where, BB's won't be able to monitor 'unfair' trades. If a noob comes along, and you're able to trade for his good players, whilst giving him rubbish, then there is no way that BB can monitor this.

We already have this problem where noobs spend their starting money on over-priced players, but at least there is some formulae for BB's to monitor these sales, and if they breach the sale limit/TPE, then they can pick up some of these.

But having trading would certainly increase the ability for people to just troll noobs for trades and perform bad trades.

and your example here is really about this.

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