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Increased training speed
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LA-Wendell Alexis (2)
Manon (2)
jonte (2)
Mike Franks (1)
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From:
LA-Wendell Alexis
To:
Mike Franks
This Post:
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276155.11
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276155.9
Date: 2/22/2016 6:14:07 AM
Hamburg Albatrosses
III.7
Overall Posts Rated:
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Second Team:
Korean S. Fighters
Sorry, I've never played Hattrick ...
Du hast nicht genug Geld, um dieses Gebot abzugeben!
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From:
LA-Wendell Alexis
To:
Manon
This Post:
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276155.13
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276155.12
Date: 2/23/2016 9:33:40 AM
Hamburg Albatrosses
III.7
Overall Posts Rated:
8376
Second Team:
Korean S. Fighters
That's good to know
Du hast nicht genug Geld, um dieses Gebot abzugeben!
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From:
Mike Franks
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LA-Wendell Alexis
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276155.14
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276155.11
Date: 2/23/2016 7:56:04 PM
Overall Posts Rated:
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Sorry, I've never played Hattrick ...
Hattrick has a youth academy. That's where the idea comes from.
Whether any good parts of Hattrick were brought to BB is a matter of opinion. Some good things were added, though, in my opinion.
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jonte
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Mike Franks
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276155.15
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276155.14
Date: 2/25/2016 4:24:50 AM
Overall Posts Rated:
925
lets get back to the topic. Your idea of increased seepd for lower skills would be even better if it was gradually and not dependent on a specific boundary. But I don't know if this would be hard to code.
It would give an advantage to those people training multiskilled players, and possibly motivate more players to train B-skills. Thats nice.
On the other hand it would take away an advantage you have as a new/poor player with knowledge and skill against old players who are too lazy too train long time and sit on a lot of money. at the moment you can beat them because you train low salary/highTSP players, if this would be easier there would be those players all around. I dont know if i make sense here.
I think we already have this feature with the balancing effect training has for several seasons now..
Last edited by jonte at 2/25/2016 4:25:51 AM
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jonte
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Manon
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276155.17
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Date: 2/25/2016 6:18:50 AM
Overall Posts Rated:
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no the elastic effect.
but dont get me wrong I like the idea. as i said, i would like it even more if it was a gradual effect
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