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Season LXVII:

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From: chihorn

This Post:
00
326135.11 in reply to 326135.10
Date: 12/30/2024 6:08:28 PM
New York Chunks
II.2
Overall Posts Rated:
952952
Well, I did start a thread a about training needing a overhaul back in October... That's something I'd like fixed. I'm tired of searching for players in the TL and having to skim past the high TSP players with bloated HA/DR skill points driving up their TSP.
(325503.1)

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
From: TheAlf

This Post:
11
326135.12 in reply to 326135.11
Date: 12/30/2024 10:31:43 PM
Fighting Kelts
II.2
Overall Posts Rated:
1515
Just out of curiosity, what do you feel is to much DR? I've always been under the impression that it's one of the more important sub skills in the sim?

From: chihorn

This Post:
11
326135.13 in reply to 326135.12
Date: 12/31/2024 10:25:42 AM
New York Chunks
II.2
Overall Posts Rated:
952952
As I mention in the post, I think they developed the game in a era when players like Kobe Bryant and Chris Paul were big stars. I actually don't think DR is so important in this game relative to HA, OD, JS, RB... My best teams actually had guards that excelled in PA, I think that had a big impact on FG% for the rest of the team and made my big men play better in LI and LP offenses. In my opinion, JS and DR get a lot more training that other skills since they are get the most skill pops for the team overall as a two-position training skills. RB would also get similar treatment except that the BB veterans know that high RB skill has an outsized impact on creating higher salaries and making payroll bloated. It seems to be that you if you search for players with a minimum of, say, 103 TSP, you'll find a high percentage of those players get to that number of TSP with an oversized amount of HA/DR skill points.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
From: bmore

This Post:
00
326135.14 in reply to 326135.13
Date: 1/11/2025 8:59:59 AM
BU Terriers
II.2
Overall Posts Rated:
2828
Second Team:
Hopkins Blue Jays
I read the thread that you started, chihorn. Some interesting ideas in there (and a bunch of silly ones and people talking past each other, because forums…)

It seems like there are a few problems people want to solve:
1. Overall skill inflation (there are still 30 players on the TL with 150+ TSP right now)
2. We have converged on basically one build with slight variations for PG-SF or even PF, at least for players at the top end.
3. That these players have 20+ HA and DR consistently
4. The IRL training time for a top tier player
5. The difficulty of training a younger player in higher leagues

Which are you most concerned with? It sounds like 2 & 3. I ask because they seem like they might all have different solutions and some might be in tension.