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From: J-Pop

This Post:
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57673.11 in reply to 57673.9
Date: 11/14/2008 4:47:17 PM
Overall Posts Rated:
00
I probably err on the side of a slightly too-large team, but what I do is keep 3 people at each position, and then a couple other random guys. The way the "training week" is set up, your first two games of the week (Sat and Tues) are "real" games, then Thursday is your scrimmage game (unless you are in the Cup). So basically what I do is after my two real games each week, I look at the roster and make sure anyone who has already gotten 48+ minutes is not even "active" for the game. (No matter how large your team is, you can only have an active bench of 12 players in any given game).

As for trainees, if you are training just one position (e.g. Center), then 3. If you are training two positions, then 5 or 6. In a perfect world, there are enough available minutes to train 3 players at exactly 48 minutes per position trained; in practice, it is almost impossible to achieve that. What I have discovered is generally I can guarantee myself getting 2 players per position a full 48, and then the third at each position ends up with somewhere in the 35-45 range. Not ideal but better than nothing I suppose.

Another thing people sometimes do is to use that "third" trainee slot per position to help buff up a (young) starter who normally plays somewhere else. For example, if I was someone focusing on just training PG's, I would have two true PG trainees and then in that third game each week, put one of my SG's (assuming they were young enough) in the PG slot just to help buff them up some. Or if I was training, say, both PG's and SG's in one-on-one (which trains mostly driving, with some handling and jump shot also), I might have only 4 or maybe at most 5 trainees, and then with the extra "available" minutes during the scrimmage each week, put my SF in one of the guard slots. This approach works especially well with SF's, as they can benefit from basically all of the skills in the game, whether guard skills or big man skills.

Last edited by J-Pop at 11/14/2008 4:48:37 PM

From: acarl
This Post:
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57673.12 in reply to 57673.11
Date: 11/15/2008 1:08:14 AM
Overall Posts Rated:
55
I'm looking through my players right now and am not sure which players to keep, which ones to sell, and which ones to fire. Are there some guidelines that I can use in this? I thought I read somewhere about players under $3000 salaries are not worth keeping around...

From: Thijs

This Post:
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57673.13 in reply to 57673.12
Date: 11/15/2008 2:37:15 AM
Overall Posts Rated:
9292
Most of them aren't, but if your only player with respectable JS and JR is a $2800 SG, I wouldn't get rid of him. You can't replace all of them right away, so I would try to figure out if any of them could have a use in your team as second or even third player on a position. For that you'll have to figure out what skills are needed for each position...

This Post:
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57673.14 in reply to 57673.12
Date: 11/15/2008 6:00:21 PM
Overall Posts Rated:
44
my advice is check what the player is currently valued at .if no more than a few thousand dollars and over the age of 20 fire!.keep players under 19 they can be trained.I lot of it though is common sense but really just check values of players .when i first joined i fired 4 players as they just wont sell and their salaries cost you each week.why try to sell a player for $1000 and wait two weeks to do it and his salary is costing you $3000 its just wasting money.

This Post:
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57673.15 in reply to 57673.14
Date: 11/16/2008 10:06:47 AM
Overall Posts Rated:
154154
Just a note. After play offs and before draft and new season markets values are pretty low right now. It should taken into consideration. He can sell garbage players, sometimes someone is willing to pay 1-2K. He should do it the way he could still fire them before the financial update if nobody would want them.

This Post:
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57673.16 in reply to 57673.9
Date: 11/17/2008 12:45:20 PM
Overall Posts Rated:
1010
Then, once I've gotten my trainees, then I should improve my trainer, and as finance allows upgrade the other positions. Does this sound about right?


It does....I would go for at least a level 3 trainer. 4 or 5 if you can find one that is not too expensive. Go for one with no speciality....they are much cheaper.

This Post:
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57673.17 in reply to 57673.16
Date: 11/17/2008 8:07:18 PM
Overall Posts Rated:
9191
Good post,

I too have played HT for many years now, but was never a huge soccer fan to begin with so it took me a while just to get the actual 'soccer' aspect of the game. I know BB much better so I am excited about this game. If I may add a few questions to this post-

1> How often do you switch training type? 5-6 weeks or do you wait for a specific guy to pop. I am sure there are variables but just in general or some scenarios?

2> How do I get a scrim? do i go to random team pages and challenge?

3> Do the # of televised games fluctuate in any way? more if you are good or just a set # per season? Is it more important to win those games for attendance or PR or anything?

4> I chose to use the depth chart until 4th then coach decide. I wanted to see how different the coach thinks from myself in regards to talent. How accurate is the coach in putting the best options on the floor?

Thanks :)

This Post:
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57673.18 in reply to 57673.17
Date: 11/17/2008 8:18:47 PM
Overall Posts Rated:
154154
2) There is a thread dedicated to getting scrimmages at the Global board. And in most national boards there are similar threads.

You can go to "World>Countries aqnd choose a country - you will see online users (and if you are supporter, those without a SC are highlighted).

3) i think it is set. Play off are televised too. There is question about -TV games in fan survey. So it is important but few could tell how much important it actually is.

From: dhoff

This Post:
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57673.19 in reply to 57673.17
Date: 11/17/2008 11:50:24 PM
Overall Posts Rated:
1919
1> How often do you switch training type? 5-6 weeks or do you wait for a specific guy to pop. I am sure there are variables but just in general or some scenarios?

When I started out, I was training inside guys - PF/C primarily. I would rotate between inside shot, inside defense, rebounding, and shotblocking. Pretty much two weeks of each.

For those weeks where you just have two games (which happens during the all-star break if you're not in the cup and at the end of the season if you're not in the finals), a some stamina or free throw training fits nicely.

From: acarl

This Post:
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57673.20 in reply to 57673.19
Date: 11/21/2008 11:24:20 PM
Overall Posts Rated:
55
sorry for this silly question, but which gets used first, backups or reserves? I did a word search in the rules and couldn't find which one it is :(

From: dhoff

This Post:
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57673.21 in reply to 57673.20
Date: 11/21/2008 11:27:45 PM
Overall Posts Rated:
1919
Backups.

For what it's worth, I quite often have my starting five, five more guys as backups, and then two guys cover the reserve spots. When I do that, the reserves almost always get zero playing time.

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