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The top priority should be ???????????

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From: Yuck

This Post:
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264484.115 in reply to 264484.114
Date: 11/3/2014 10:31:26 PM
Cassville Yuck
III.3
Overall Posts Rated:
553553
Second Team:
Yuckville Cass
I can't figure out for the life of me why there are still micro nations. It just seems like common sense to start lumping some of the into regions of at least a hundred users so you can have two full divisions. I feel your pain.

This Post:
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264484.116 in reply to 264484.113
Date: 11/3/2014 10:59:06 PM
Overall Posts Rated:
32293229
Srry I don't use buzzermanager.

I think high IS bigs is a big mistake with trying to get LI to work...and if you had a team build for something else and picked up high IS thinking that would help.....

LI works if the team is built to flow, DR on bigs and IS on guards.


I didn't mention he had 16 DR to go with his 18 IS (plus 11 JS, 14 HA and 9 passing, though that's not really significant at this level). LI used to always work really well for me in lower leagues because I had good passing and handling all around, despite not having IS. In this case, I figured it would work better because if worse came to worse, I'd have the 18 IS maybe make a difference on contested shots and putbacks (especially with the LI rebounding boost). I think more than anything it was a stupid decision on my part based on frustration with last season, especially since I bought the guy thinking he'd work in an inside isolation and then went with LI anyway.

This Post:
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264484.118 in reply to 264484.117
Date: 11/4/2014 12:29:22 PM
Overall Posts Rated:
32293229
I guess my point is I find it hard, considering the salary formula, to imagine a player that is bad for LI that at the same time is any good for much of anything else.

The closest I can come to is a guard with no IS and a bunch of other stuff...but since IS costs him no salary.....its just gimped not to be LI capable.


If I didn't agree with you so much, I would think it was funny that you're saying that LI is always more effective as long as you have guards built to succeed with LI. ;)

Well, I still think it's funny. But it's accurate - the way the engine is set up definitely incentivizes that.

From: picia

This Post:
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264484.119 in reply to 264484.114
Date: 11/4/2014 4:23:12 PM
Overall Posts Rated:
234234
Well, that is not humanitarian, but when you have someone with an arrow through his you can consider him dead unless he/she is very persistant in being alive.

What would you do - help that arrow guy, or hundreds of others which are suffering from a flu, which needs just soft treatment, but left without help can die in hundreds?

All the micro nations altogether compose something like one medium-sized. It's basic economy...

Nevertheless it is a question of weather to wash hands or feet ;)...

I believe that there two ways of curing micro-nations:

1. drastic increase the number of players (app?)
2. Let people choose weather they want to compete in their (micro))nation or Utopia (as we have it now) - the most competitive place to be (but with tanking problem).

As we haven't moved to the second point I hope developers haven't abandoned the first option and are working on it.

This Post:
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264484.122 in reply to 264484.120
Date: 11/5/2014 11:50:18 AM
Overall Posts Rated:
32293229
My guess is this game is fun and safe/stable for any nation currently around medium size. Any thing small or smaller is not as fun (although small is still probably fun) and rapidly shrinking more and more towards the not-so-fun zone.


The other thing that may end up or may already be a concern is what went on in the USA in Hattrick. It was a fairly large, fairly static country and the way it ended up working out frequently was new users going in to the bottom level (VI mostly), going 14-0-0 with huge goal differentials because they played bots, and then would go up and get plastered in V. For many teams the cycle of alternating great seasons with beatdown seasons lasted for as many as three or four promotion cycles before they finally got up consistently - and then the margin between V, IV and III often was much narrower.

I haven't seen many complaints on that here, but I could definitely see something similar happening in between, say, small and medium, where DII would be filled and there are relatively small but significant number of teams in III. But I think the league filling algorithm here is different so the teams here would at least likely be consolidated into fewer leagues upon demotion.

This Post:
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264484.123 in reply to 264484.77
Date: 11/7/2014 1:27:17 PM
Overall Posts Rated:
370370
Catching up on a few things, part one:
For 2nd place autobid (if we could vote for a 2nd priority).

Im not against the introduction of an autobid

You guys seem to favor an autobid feature. Has anyone ever made a good case for introducing an autobid feature that would actually benefit the game? If so, I missed it. All I’ve seen are variations on “it would be easier for ME” so it must be a good idea for everyone.

I've said it before and I'll say it again. An app would be the best thing for Buzzerbeater, and lots of us can agree on it. ... But making an app is hard. It's up to the Devs to hire a specialtist to make an app.

Improvements to the actual game are more important. New users put off by flaws in the game won't be users for long.

... If it is lack information than the information should be given (after 28 seasons of not discovering the mystery we can be almost sure that it wont be discovered later on - especially as there are less players in the game now) or those tactics should be fixed in order to make it playable.

Amen! I would take that even farther but on a little different tack. If information given were actually understandable it would improve everyone's enjoyment of the game. They don't need to reveal what works or how it works, but their communication needs to be clear and make sense. For example,
C/PF 60%
PG/SG/SF
SG/SF/PF 80%
C/PF/SF 60% ... means what? Making that clear would still leave us every option of using it ina ny way we choose.

What you do may be rational, but it is also slightly irrelevant here.

Thank you for such a good laugh. You sound like most of the politicians sounded in their recent campaign ads. Rational thought is the ONLY relevant basis for a discussion. If this thread is irrational it is a complete waste of time.

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