I never said I had read everything, I said I would if that's what it would take.
I am not looking for "make me good now" or whatever. I was looking for a little help and expansion on some things, particularly training.
You say that Important Threads covers, "everything in BB including "1 or 2 position training" which including time to pop".
Okay.
I go there and see this:
Training/Team Management
Training Speed Analysis (381.1) & (78242.1)
I go to 381.1 and find in the very first post"
All Guesses assume a Level 9/10 trainer and 18/19 year old trainee.
Well, I've learned to train younger players, which is covered by the game manual, but, in my thinking anyway,
I've also learned that this thread isn't really for someone who's been playing 2 weeks and, while I could afford it barely,
is not about to go and TRY to buy a level 9/10 trainer.
A few pages later, I start running into the very informative posts:
ah come on domenico.. I can make a list with one million names of guards that are great shooters.
In fact, in any decent team any guard HAS TO be an excellent shooter. We cannot say the same about Power Forwards.
That's the reality.
2 or 3 pages later, I find something I can use
do you mean if you train rebounding and one player gets 24 mins at pf and 24 at center, is that different from 48 at center? In, that case the training would be the same.
Only thing is, the next 5-6 posts contradict the quoted one and each other.
In the meantime, I notice that my team shot about 20% FT so I decide I'll train team FT.
Next, I find a link to USA forums, which are loaded with training threads. most of which look like this:
Training Rebounding this week, 4 pops, all in Rebounding:
20 y/o American to Proficient
19 y/o American to Respectable
22 y/o American to Mediocre
21 y/o American to Average
and, again, using level 9-10 trainers.
And so on.
So, I'm trying to figure out how this relates to me and my level 2 trainer. Anyway, I notice that my team is throwing the ball away a lot and so I train Team Passing.
All I was looking for was something that went along the lines of:
"There are several ways to train, among them 1 Position, 2 Position, and even 3 Position.
Now the basic concepts behind each are (---), so if you have a player that has those traits,
you might consider training them in that manner. Etc., etc. And, by the way, make sure you NEVER do this."
A general layout no, "Day 1: do this. Day 2: do that."
An example of what I mean:
Another game I play called Cybernations has a concept wherein a player buys and sells tech. The game manual/handbook/whatever tells you you can buy as much as you want and sell 50 tech at any one time to any one player. You can also sell to up to 5 different players at the same time. So many noobies, think great and buy 250 tech at once. Well, what the
game doesn't tell you is that it isn't a good idea to ever buy more than 50 because the price keeps going up with each purchase, so what you want to do is buy 50, sell it, then buy 50 more, etc. There are 1000's of alliance in CN and on any of their forums you could find a guide to tech buying that would tell you that. It wouldn't tell you how long to sell or for how much, but it would give you that nice little hint.
And again, if that's not BB's style, so be it. I'll figure or find out eventually.
But what's getting under my skin (and the reason I've keep posting) is the attitude some of you have taken because I asked if there was such a thing. In all seriousness, does anyone consider it stupid to ask that? What if I had just plowed through and then a month or two later, found out there was a nice little guide? (Actually, did anyone notice that there is one in Spanish?)
All this could be much easier dealt with if y'all had a chat room.
Anyway, thanks for the "encouragement", and don't worry, I shan't bother you again.
Last edited by drencrom68 at 9/24/2009 4:04:34 AM