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do skills dictate what a player attempts?

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158291.12 in reply to 158291.11
Date: 10/3/2010 2:34:29 PM
Overall Posts Rated:
404404
From what I've seen around different leagues and different levels of PGs, it doesn't matter if the guy can't shoot he'll still take a ridiculous amount of shots and shoot <30%. Don't think its possible to create a solely playmaking PG like Rondo in this game.


You forget that Rondo plays in NBA,where you can say that he has a bad shot relatively to the level of the adversaries outside defenders,not relatively to all the basketball world

A PG like rondo would have 12 on Js and 8 on JR(bad shooting skills againt 15 Od defender) but a good Is and high Od,driving and passing

This Post:
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158291.13 in reply to 158291.12
Date: 10/3/2010 3:56:31 PM
Overall Posts Rated:
3333
I think you're pushing it with JS 12. But even such players as you describe with the added bonus of high experience have awful shooting percentages, even if they have 14+ passing. You'd think such players would only pass if you play them as PGs. But no...

It would be nice if there was some tactic that focused on the PGs playmaking skills.