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Micronations

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From: Zuros Jos

This Post:
00
246281.12 in reply to 246281.11
Date: 8/7/2013 1:53:39 PM
Overall Posts Rated:
2929
Oh okay, I see what your getting at

From: GM-Dyd

This Post:
22
246281.13 in reply to 246281.11
Date: 8/8/2013 3:22:10 AM
Sin City inFamous
IV.16
Overall Posts Rated:
716716
You're "complaining" (sorry for my english) about lack of competitiveness of micronation.

But if we suggest an "Hattrick like idea" where supporters can have a 2nd account in another country? if someone gave me this possibility, i can accept also an increasing supporters cost (i pay every year, now, around 30€, i can arrive to 45€ with this option, for example)


account should be free to choose, not linked to game time (i choose where to play, so it's my risk to follow a league where i can't follow any match at all)

In HT there are a few restriction:

-You can't arrange a friendly between your 2 teams
-you can't transfer players between your 2 teams
-you can't bought players who's been in your other team during his history (f.e. with my 2nd team, eventually, i will not have possibility to buy Ad Sawyers, or Norberto Manduchi)
-at least 50% of users have to be local users (so, for example, if in Burundi there are only 3 local users, you can accept not more than 3 foreign supporters to play in that nation)

what about it?

should we have a topic only for this suggestion?

This Post:
00
246281.16 in reply to 246281.15
Date: 8/8/2013 8:18:15 AM
Sin City inFamous
IV.16
Overall Posts Rated:
716716
Well, also i'm an IT (MS VS coding) dev.
More explicit idea than mine.


What happens when the supporter pack is not extended? I propose that the second team becomes bot after a defined period (2 weeks or one month, for example).


or simply just negate access to 2nd team until he's renewed (or until the classic inactivity before being bot if he doesn't renew)


The changes on the website will be too important. We make a classical connection to our primary team and after that we just need a "switch" on the top of the page. That doesn't need a big development.


Exactly



Just a consideration: Why limiting? if i want to play in a non-micronation, why i have to choose a micronation?

From: Jay_m

This Post:
00
246281.19 in reply to 246281.18
Date: 8/10/2013 1:58:14 AM
Overall Posts Rated:
216216
We have a pretty stable DI in India now that is quite difficult for new teams to break into. But I would prefer to have a second team in a large country so that I could build up. It would be a waste to immediately get another Div I team in a micronation - just the same experience over again. I'd pay to have a team in the US (where time zones are almost ok for me) but to fill up a full DivI in Pakistan or Ghana.

Message deleted
From: Zuros Jos

This Post:
00
246281.22 in reply to 246281.20
Date: 8/10/2013 3:21:27 PM
Overall Posts Rated:
2929
If the idea Vottem Cowboys proposed happened ,would BB look at your IP address to see that you already have an account with supporter and youare eligible for a micronation ?

Does this idea only apply to Non-Micronation teams with supporter ?


What if the team is in a Micronation and has supporter , when they sign up again do they have to be in another Micronation or can they join a Non-Micronation ?


What if someone buys supporter just so he/she can save large amounts of money in one account , make a 3rd account and sends the money from the micronation that he has been saving up for seasons to the 3rd account ?

What if something happens and BB has to raise the price of supporter ? or is that impossible ?

Has anyone ever considered making a private league just for Micronations where they could play other micronations teams for FREE? I like that idea.
^^^^^It would only apply to countries with less than 30 teams ^^^^^^


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