BuzzerBeater Forums

Help - English > choose week minutes

choose week minutes

Set priority
Show messages by
This Post:
00
294109.12 in reply to 294109.10
Date: 5/10/2018 8:05:47 AM
Overall Posts Rated:
14901490
Nachtmahr and Joseph Ka did some research on this apparently (270505.46)

I'm still looking for the official statement about GS being affected by ST, but 3 years ago was a pretty acknowledged fact that a few people in that thread referred to.

EDIT:
(284516.3)
Here you go from Marin himself. You can see that he says that GS depends on ST somewhat and he is referring to 'ideal minute distribution'. A few posts later he even said that 48 is not really optimal either.

I hope you are satisfied now, as this definitely settles it, and we can now stop this charade.

Last edited by Lemonshine at 5/10/2018 8:11:02 AM

This Post:
00
294109.13 in reply to 294109.10
Date: 5/10/2018 8:39:25 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
Some of them have 8 stamina, that's not high for you?
As I said I'm a NT coach like 16 seasons, you think my players there got low stamina?

You just repeat that ST affects GS, yes, but in what way? Your player can play few minutes more to still stay in this "ideal circle" of minutes.

Maybe I'm wrong, that's my opinion, but when someone say to me that ideal numbers are between 1 and 5 (include those), I will tell him that those numbers are 1,2,3,4 and 5, you don't?
The same thing is with the ideal numbers between 48 and 75.

Would love if a BB or EGM could tell us more about this.

You give me this post of Marin:
Game shape depends marginally on stamina too, so high stamina players can actually have high minutes and keep a high game shape continually. Massage specialty also helps. Actually, I can't say what is the ideal minute distribution would be (as I would be revealing too much) but 75 isn't it.
Take a look at the bold part. That's how stamina effects GS.
He also say that he don't want to tell us the ideal minutes, so we can't know, we can just guess if 56 is better then 48, is 70 better then 65 and etc...

I'm not telling that my opinion is the right, it's just opinion, and no one of us don't know how exactly GS works and what is "ideal".

Regards mate.

This is where we hold them!
This Post:
00
294109.14 in reply to 294109.13
Date: 5/10/2018 9:09:31 AM
Overall Posts Rated:
14901490
lol ok, bye. Everyone reading this thread hopefully has the correct understanding now with Marin's 2 posts, Nachtmahr's post and all the others included in that thread.

Last edited by Lemonshine at 5/10/2018 9:11:30 AM

This Post:
11
294109.16 in reply to 294109.15
Date: 5/10/2018 5:28:58 PM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
Hello mate!
Thx for your reply, it's always interesting to hear other opinions or a research like yours.

That GS was always mysterious and I would love to hear more from BB-s.. but they don't talk much about it, just mention that range between 48 and 75... in the end, we all try to stay in that range and hope for a good GS

Best regards

This is where we hold them!
This Post:
00
294109.18 in reply to 294109.17
Date: 5/14/2018 7:51:57 AM
Overall Posts Rated:
14901490
You can scrap that. It's anecdotal evidence and it appears my current trainees have not followed that pattern necessarily.

That previous weeks or the current GS level (ie. lower GS requires progressively less optimal minutes to go up) has an impact is almost guaranteed. The strongest evidence are players who have 0>0>20 and they usually go up in GS. None of those minutes are anywhere near optimal. In the past I've seen even things like this (although that was only 2 weeks):
http://tinypic.com/r/2cf9ova/8

Last edited by Lemonshine at 5/14/2018 7:55:02 AM