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End of Game Engine

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592.12 in reply to 592.11
Date: 8/1/2007 8:22:49 PM
1986 Celtics
IV.16
Overall Posts Rated:
88
so let me address the second case first...

also, if a team is up 3 with 20 secs left, they shouldn't be trying to shoot at all


in this case we have chosen to have the defense foul.. as they must get the ball back in order to have a shot and the clock will run out.

with 1 minute left, up 5, i think you will see every pro team burn at least 20 secs unless they get a layup or dunk


this is a real borderline case.... if there is 1 minute left at the start of the possesion, then the defense will play defense until it gets to less than 45 seconds i think.. then they will foul. So for those 15 seconds, yes its possible that the offense takes a shot.

Let me ask the question this way... up 5, how much time needs to be on the clock in order for you to just continue to run your regular offense? If its less than that time, do you immediately go to hold the ball till the last 5 seconds and take what shot you can get? Do you just increase your threshold for shot quality say linearly as the clock goes down until it reaches some upper threshold? that would sound reasonable to me... but then again you don't want your threshold to be so high that you end up taking a really poor last second shot. Things are somewhat complicated by the fact that generally the shot threshold has been set to go down as the shot clock progresses... you will take higher quality shots earlier in the possession than you would later. So effectively this modifier would just flatten the curve.. or if high enough it might make it inverse.

From: raonne

This Post:
00
592.14 in reply to 592.13
Date: 8/2/2007 4:11:23 AM
Overall Posts Rated:
1616
One thing I think it should be considered also is that a team that is losing by more than one possession and has the ball with 40ish seconds left has to try to score quickly, so the adversary will have more than 24 secs left and won't be able to just burn the clock, they will have try to score otherwise the losing team will have a chance of a buzzerbeater in the end. And on this cases So after scoring quickly, been down by one possession now (less or equal to 3) they can just defend (not foul!) and have a few seconds after to try to tie or win the game).

This Post:
00
592.15 in reply to 592.14
Date: 8/2/2007 4:27:47 AM
1986 Celtics
IV.16
Overall Posts Rated:
88
this is basically a 2 for 1 modifier.. this is on the list of things to add before the game goes final... but its sort of a fine detail... but be assured its on the list.

This Post:
00
592.17 in reply to 592.16
Date: 9/27/2007 2:45:35 PM
Overall Posts Rated:
00
Why am I just seeing this thread now? I know i've looked over every other thread in this conf? Is the forum system not showing some threads at certain times for some reason? seems weird to me.