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Too tough on stamina!

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This Post:
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9997.12 in reply to 9997.3
Date: 12/14/2007 8:00:28 PM
Overall Posts Rated:
00

Rules says:
The first training area on the list is Team Training, and this works a little different from the rest. When this is selected, the second menu lists three choices for training areas: Form, Free Throws, and Stamina. For these attributes, it is easy for the coach to train all of the players on your team (he can have them shoot free throws for an hour or run laps around the building), and they dont depend too much on in-game practice. Therefore, selecting one of these options will train your entire roster, whether or not they play in any games that week.

What is going on?


2nd!

This Post:
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9997.13 in reply to 9997.9
Date: 12/15/2007 2:29:52 AM
Overall Posts Rated:
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the problem is I can't complete control of the minutes.

maybe coach only let a player play 10 minutes because his stamina is poor.

this is a vicious circle.

This Post:
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9997.14 in reply to 9997.13
Date: 12/15/2007 11:19:12 AM
Overall Posts Rated:
506506
You just have to search a tactic that you can do that, in my scrimmage i can let my 5 backup players play 45+ minutes if that's needed.

This Post:
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9997.15 in reply to 9997.14
Date: 12/15/2007 11:36:18 AM
Overall Posts Rated:
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let backup players play 45+ minutes is too easy

but sometime I need them play 15-20 minutes a match, that is difficult.




This Post:
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9997.16 in reply to 9997.15
Date: 12/16/2007 12:16:35 PM
Overall Posts Rated:
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This week I trained stamina and two players that didn't play lost one stamina level.

Does that mean that stamina training is less effective than a week without playing? i.e. do ypu need more than a week training for every week a player is injured?

What about play offs? Do teams not playing them get punished with a fall on stamina?

From: Milly
This Post:
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9997.17 in reply to 9997.16
Date: 12/16/2007 8:11:49 PM
Overall Posts Rated:
4646
The NEWS says:
"You might see a large number of stamina drops for players who were in proficient (9) stamina, but these drops were only very tiny; a check of the database shows that 21% of players on human-controlled teams who dropped a level in stamina in fact only dropped 0.02 of a level or under."

We can only count how many red arrows there is, so your arguments seem unfair as long as we cannot see if your numbers are to be verified.
This new rule for stamina drop, will be a great plus for BOT-teams. Is that a wish?

Older than the rest ...
From: ringo™

This Post:
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9997.18 in reply to 9997.17
Date: 12/16/2007 9:47:21 PM
Overall Posts Rated:
33
that's not the point anyway. if one's trained stamina and got anyway a drop it means that that player had, let's say, +0.5 for the training and, at least, -0.51 for not having played enough. and this is kinda annoying.

From: Bob Rock

This Post:
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9997.19 in reply to 9997.17
Date: 12/17/2007 12:12:54 AM
Overall Posts Rated:
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The NEWS says:
"You might see a large number of stamina drops for players who were in proficient (9) stamina, but these drops were only very tiny; a check of the database shows that 21% of players on human-controlled teams who dropped a level in stamina in fact only dropped 0.02 of a level or under."

We can only count how many red arrows there is, so your arguments seem unfair as long as we cannot see if your numbers are to be verified.
This new rule for stamina drop, will be a great plus for BOT-teams. Is that a wish?

As ringo wrote, I was training stamina. A skill down means that the stamina training wasn't as effective as missing playing for one week. There's no way around it.

This Post:
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9997.20 in reply to 9997.19
Date: 12/17/2007 12:17:55 PM
Overall Posts Rated:
22
What about the playoffs?

There will be one game or if you are unlucky only one scrimmage? So you need to train stamina then? And the 24 minute rule? Who does this work then?

It seem like there will be loadsa people working on stamina then...

yesterday is history, tomorrow is a mystery, but today is a gift. That is why it is called the "present."
This Post:
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9997.22 in reply to 9997.21
Date: 12/17/2007 3:45:48 PM
Hapoel Naan
III.3
Overall Posts Rated:
1515
I think the developers mixed up a bit in that field.

There are two separate fields one is stamina and one if game shape, most of the times when a player is injured he can still keep his stamina, for example if a player break a finger he can't play, nevertheless he can run and keep his stamina, what he should loose is game shape.

Also as the rules says, there is nothing between stamina and minutes played, to run around the building players do not need game time.

So, stamina should drop during time if you don't train it, but has nothing to do with game time.

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