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Make the best players actually desirable

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From: Rycka

This Post:
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158188.121 in reply to 158188.120
Date: 10/16/2010 9:53:41 AM
Overall Posts Rated:
272272
We need to seperate two things here, which are the best players (1) and the highest wages (2).

The best players will not earn the most. You need to see the salary as a scale where players are being put in. A 500k player now, will probably not be a 500k player a few seasons from now (he will most certainly earn less, unless suddenly global income dramatically increases). As we expect some people will keep creating monoskilled monsters, the bunch of top end salary players (who again, are not the best players) will be monoskilled. This means that the best players, the better trained multiskilled ones, will earn less.

So in the end we'll see the best players being sold for the highest prices. These players will never earn 500k/wk since the monoskilled monsters will always fill the top end of the salary scale. This means the best players are affordable for top teams within their salary budget, thus their market price will go up. It's logical that the monoskilled top end salary monster will be sold for less since he's a worse player (and got a higher salary).


(136516.221)

question this.

Last edited by Rycka at 10/16/2010 9:54:09 AM

This Post:
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158188.122 in reply to 158188.121
Date: 10/16/2010 9:59:50 AM
Overall Posts Rated:
404404

Patrick,in certain roles to have the best players you had to have the highest salaries.
While I can agree about guards,for example,when we look at center poistion,I still don't see what skills a pure center should have over ID,IS,and Reb(i know that a center with the guards skills will perform better with the same salary,but is almost impossible sometimes to train that skills,without stopping the growth of the player in the primary skill because of the salary.
In BB the monoskilled players will never win something,but the triskills players yet,and they could be sustainable



(136516.222)

question this

This Post:
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158188.123 in reply to 158188.122
Date: 10/16/2010 10:05:26 AM
Overall Posts Rated:
272272
if you don't see what skills a pure center should have, it doesn't mean that you know which players are the best players.

This Post:
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158188.125 in reply to 158188.123
Date: 10/16/2010 10:15:09 AM
Overall Posts Rated:
404404
if you don't see what skills a pure center should have, it doesn't mean that you know which players are the best players.

OH Well,can you explain what skills a pure center should have over IS,ID and Reb?

This Post:
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158188.126 in reply to 158188.125
Date: 10/16/2010 10:20:06 AM
Overall Posts Rated:
272272
if you haven't noticed it yet, i'm not bringing my opinion about the best players here. and to answer your question i don't know.

This Post:
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158188.127 in reply to 158188.126
Date: 10/16/2010 10:28:02 AM
Overall Posts Rated:
404404
No one in this thread is questioning about the fact that the highest salary player aren't necessarily the best skilled players
But the best players in every single position are generally the players with the best primary skills,right?

The point is that,the best players at some position(mainly big mans) are not affordable by the best teams because of salary formula,without losing competitivity

Now,you can say that you find this situation good or bad,explaining why with your arguments,but you can't escape from this starting point



Last edited by Steve Karenn at 10/16/2010 10:29:07 AM

From: Rycka

This Post:
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158188.128 in reply to 158188.124
Date: 10/16/2010 10:31:37 AM
Overall Posts Rated:
272272
b) If you watch the transfer list for a while, you will see a few real-existing "500k monsters" that no 250k player will be able to outplay, certainly not at C.


just an example: (12159). neither team played inside. but 250k salary center on spain's roster performed better than 500k center of lithuanians team

This Post:
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158188.129 in reply to 158188.128
Date: 10/16/2010 10:44:45 AM
Overall Posts Rated:
406406
Hard to imagine that a center will perform better in a slow than in a run and gut offense...

This Post:
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158188.130 in reply to 158188.129
Date: 10/16/2010 10:50:10 AM
Overall Posts Rated:
272272
look at fg% and rebounds. 250k player defended and rebounded better than 500k player. both teams played same defensive tactics. don't just look to points, consider defense also.

From: CrazyEye

This Post:
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158188.131 in reply to 158188.130
Date: 10/16/2010 10:54:44 AM
Overall Posts Rated:
959959
then you should considere the teammates too, and yes the offense also affects rebounding at least in the rating(and the rebounding rating seems to me the most usefull Rating).

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