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Upcoming Staff System

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This Post:
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49875.122 in reply to 49875.121
Date: 10/11/2008 6:40:08 PM
Overall Posts Rated:
205205
will staff with no speciality take the same effect as in old system?
and speciality is only bonus to all he do without it?

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This Post:
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49875.124 in reply to 49875.113
Date: 10/11/2008 10:19:35 PM
Overall Posts Rated:
196196
Could we get an official comment on;

Can a lvl 6/7 trainer successfully help players that are close to their potential gain skill ups more easily than weaker coaches... we know all players slow down dramatically upon reaching their caps... does the increased trainer skill make any difference?

Then the large costs could definitely be justified and adding these 'top tier coaches' would definitely be an interesting addition.

Last edited by Superfly Guy at 10/11/2008 10:20:29 PM

From: Mike

This Post:
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49875.125 in reply to 49875.120
Date: 10/12/2008 1:00:20 AM
Overall Posts Rated:
44
Since a hour of 12 ago, no new high level staff has been created, will new staff be created every day?


New staff members are introduced every day, all at one time. Their auctions are set-up to end at various times of day, several days in the future.

This Post:
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49875.126 in reply to 49875.124
Date: 10/12/2008 1:08:22 AM
Overall Posts Rated:
44
Can a lvl 6/7 trainer successfully help players that are close to their potential gain skill ups more easily than weaker coaches

Whether a player is over their potential cap or not, their training pace will be increased if they are working with a higher level trainer. There is nothing special about a level 6 trainer, he is simply a bit more effective than a level 5, and a bit less than a level 7.

This Post:
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49875.127 in reply to 49875.66
Date: 10/12/2008 2:00:31 AM
Overall Posts Rated:
3232
Well, first off........a timely manner.


everything's ok, but i think it's better to put the site down for 8 hours next time ;)

This Post:
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49875.128 in reply to 49875.127
Date: 10/12/2008 2:29:10 AM
Overall Posts Rated:
3232
Hi Charles!

first of all, i really like the new system.

all right, just a couple of things. did you make some changes to the PR work? it wans't usuful at all until last week, so maybe you did something....

second: don't you think that you have to give to the users some more info? like, how much the salary can increase every week? are the specialities strong or are they just a little bit effective? how many new staff every day? etc etc etc.

anyway very good job, at least in the imagination, now we'll see is it's been well organized!

This Post:
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49875.129 in reply to 49875.128
Date: 10/12/2008 2:40:52 AM
Overall Posts Rated:
458458
My guess is that you will know how much your new staff salaries go up in no more than one week. Patience.

Once I scored a basket that still makes me laugh.
This Post:
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49875.130 in reply to 49875.129
Date: 10/12/2008 2:53:16 AM
Overall Posts Rated:
3232
yeah but there are some staff avaiable now, so i need to know now. i don't want to know exactly, just an imagination. eg level 1 every week +1-2k, level 2 +2-4k etc.

as you said, we're going to know that anyway in few weeks, so why don't we have to know that now? it'a a -MANAGERIAL game, i can't manage my team if i don't know how it works something ;)

This Post:
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49875.131 in reply to 49875.129
Date: 10/12/2008 2:55:54 AM
Overall Posts Rated:
458458
The only thing that I don't really like about this new system is a feature that I really like!
It is that you can search for staff by salary. Why can you do it for staff and not for players? The fact that you can't search the player TL by salary is, in my opinion, the biggest flaw in this game. The fact that you can do it in the staff TL shows me that it isn't that difficult to do. When will the players receive salarysearch parity?

Once I scored a basket that still makes me laugh.
This Post:
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49875.132 in reply to 49875.131
Date: 10/12/2008 2:58:50 AM
Overall Posts Rated:
9292
Maybe the staff search option is a test for things to come?? :)

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