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Suggestions > New "Talent" concept.

New "Talent" concept.

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204125.124 in reply to 204125.113
Date: 1/2/2012 6:50:25 AM
Overall Posts Rated:
959959
You have mentioned Shooting and... Michael Jordan, in two different arguments.Michael Jordan, in two different arguments.
Unluckily combining them both your arguments turn into... VOID.


really MJ didn't can find a basket with it shoot, and then get and superior shooter. lets say he started with Average/average and ended up with legendary/marvelous?

The difference here is really pretty small, and happens often when the players are above 25 where training isn't training anymore.0 and are more adjustment to their body ;)Maybe like skill system in Nba 2kXX where you could remove x point from speed and put it on 3 pt shooting.

This Post:
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204125.125 in reply to 204125.124
Date: 1/2/2012 7:31:57 AM
Overall Posts Rated:
105105
The difference between his shooting ability at the start of his career to that at his last seasons where anormous.

The same goes for the ability of most of the NBA players - they got significantly better from their first days.

You are getting a player in collegue age. You need to expect of having him less mature in his skills.

And again I will quote those who said that there are not few users who get bored with current limited competitiviness of old teams, where all the flavout of BB managing gets just void, and due to that left the game or moved to lower leagues just to re-experience real BB-managing allover again.
This is what realy summarizes this topic.

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This Post:
00
204125.129 in reply to 204125.128
Date: 1/2/2012 4:17:30 PM
Overall Posts Rated:
105105
This is not a reason why what I've suggested is not fit for this game, but just a wild throw hoping to make it non-existed.

This game is not NBA-2K, but it is a BB-managing based on NBA managing attributes.
As such, each feature of BB-managing in the NBA is at least worth a test for this game, or at least need a REAL reason why it does not fit.

From: Kukoc

This Post:
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204125.130 in reply to 204125.119
Date: 1/2/2012 4:42:18 PM
Overall Posts Rated:
13361336
What I am saying is that you can't assume that the draft is guard heavy, when it's actually big man heavy. The only point to train your own draft player is the merc bonus. If you want that, then you have to change the training focus of your team. If you don't want to change the training focus, you have to tank until you get lucky enough to get that good guard in the draft. You can't train two players in one spot anyway, if you don't want to sacrifice your teams success. Unless you are in a micronation:) You can train your starter + trainee and give leftover minutes at the training spot to the actual backup.
I just think this is such a trivial problem...

Message deleted
From: yodabig

This Post:
00
204125.134 in reply to 204125.130
Date: 1/3/2012 5:41:31 PM
Overall Posts Rated:
14651465
I don't remember where I assumed that the draft would be "guard heavy" , not "guard balanced" or even "guard light" but instead I hoped that it wouldn't be "guard non-existant" > I hoped that there would be one guard in the draft that could be trained to at least be a useful player, not an ATG, not a HoF, not a MVP, not a $7K starting salary, not a $6k starting salary, not a $5k starting salary but just one guard in the entire draft that was worth training.

PS: Your constant misquoting of what I say to try and prove your point is no more effective than your personal attacks. I want to have a reasonable discussion about the merits of improving the quality of the players in the draft, you just seem to want to win an argument no matter what it takes. First the ad hominom argument, now the straw man argument. You just like Sophistry not the truth. Why?

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