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Suggestions > Abolish long term injuries

Abolish long term injuries

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180004.13 in reply to 180004.11
Date: 4/12/2011 9:08:28 PM
Overall Posts Rated:
229229
There is no need to emulate this real life feature here. It doesn't add anything to the game.


Sorry man... I meant to respond to your post and accidentally deleted most of what you had written.
GM-RiP

Last edited by RiP at 4/12/2011 9:13:21 PM

This Post:
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180004.14 in reply to 180004.9
Date: 4/12/2011 9:10:44 PM
Overall Posts Rated:
229229


You want control, absolute control.


No, I just want to have fun.


This Post:
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180004.16 in reply to 180004.15
Date: 4/13/2011 3:05:30 AM
Overall Posts Rated:
406406
There is no need to emulate this real life feature here. It doesn't add anything to the game.


It adds this little element that some people like to call "strategy".


Explain please. Strategy usually is an elaborate and systematic (long term) plan to achieve some goal - injuries that are random and unplanable somehow dont fit into that scheme...

This Post:
11
180004.17 in reply to 180004.16
Date: 4/13/2011 3:12:20 AM
Overall Posts Rated:
959959
There is no need to emulate this real life feature here. It doesn't add anything to the game.


It adds this little element that some people like to call "strategy".


Explain please. Strategy usually is an elaborate and systematic (long term) plan to achieve some goal - injuries that are random and unplanable somehow dont fit into that scheme...


strategy also include, to handle and calculate risk.

This Post:
00
180004.18 in reply to 180004.17
Date: 4/13/2011 3:19:21 AM
Overall Posts Rated:
406406
There is no need to emulate this real life feature here. It doesn't add anything to the game.


It adds this little element that some people like to call "strategy".


Explain please. Strategy usually is an elaborate and systematic (long term) plan to achieve some goal - injuries that are random and unplanable somehow dont fit into that scheme...


strategy also include, to handle and calculate risk.


You cant "handle" the risk of losing two or three of your top players for a longer amount of time.

Like I suggested, increase the number of ingame injuries, to force teams to get deeper lineups and decrease/remove injuries that take a player out longer than one week - thats some risk teams can handle.

This Post:
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180004.19 in reply to 180004.18
Date: 4/13/2011 5:04:43 AM
Overall Posts Rated:
272272
Argue all you want, injuries are a part of this game and aren't going anywhere.


true. but random injuries do suck.

You cant "handle" the risk of losing two or three of your top players for a longer amount of time.


and that's a problem in my eyes. argue all you want.

i'd say injury system should be revised. maybe some indication for players health should be added. then if you let the player play and his health is bad or close to bad and you get injury - your fault. of course it should not be too simple to manage players health.

EDIT: sry i meant to direct this msg for everyone.

Last edited by Rycka at 4/13/2011 5:05:29 AM

From: Rycka

This Post:
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180004.21 in reply to 180004.20
Date: 4/13/2011 5:22:36 AM
Overall Posts Rated:
272272
Are you arguing for scheduled injury's?


no i don't want that. but i would want that those injuries would be not completely random. if it would involve some bad managers decisions, you wouldn't see these frustration threads a lot.

Last edited by Rycka at 4/13/2011 5:24:41 AM

This Post:
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180004.22 in reply to 180004.20
Date: 4/13/2011 5:25:10 AM
Overall Posts Rated:
406406

Not saying i like when my players get hurt but its a fact that when you play a physical sport injury's do occur.


What you say is true, but at the same time we play this game for fun and thus annoyances should be well dosed so nobody gets pissed off and leaves. I know several managers in this game that had two or even three key players injured at the same time (one of them had three players for 2 weeks out) and that should simply not happen - the damage done to a team is too much (gameshape plummets too).

Make small injuries more frequent - like I said for only one game or so and remove everything over one week, that way everybody will get his fair share of injuries but nobody will be harmed too badly.


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