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Remove Injuries (thread closed)

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From: brian

This Post:
00
215737.13 in reply to 215737.10
Date: 5/6/2012 3:25:13 PM
Overall Posts Rated:
576576
The lack of Trophys in your trophy cabinet, show you have been plagued with injuries every playoff...


How is that relevant?

I might be looking at a lvl6-7 doc for the next season:)


I've had a l6 - 7 doc for quite some time. At least i've not had an injury longer than a week.

Oh, btw this poll sucks, injuries obviously need to stay in the game!


The poll did exactly what it was supposed to do, reveal the opinion of the community. I'm happy to accept that a majority supports the feature so it should stay even if i'm in the minority.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: brian

This Post:
11
215737.14 in reply to 215737.12
Date: 5/6/2012 3:29:38 PM
Overall Posts Rated:
576576
so lets get the closest to that


fair enough, time to make all of these more real or remove for lack of realism:

tactics
training
effort
attendance
salaries

At least we have injuries.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
Message deleted
From: CrazyEye

This Post:
00
215737.16 in reply to 215737.14
Date: 5/6/2012 3:54:11 PM
Overall Posts Rated:
959959
you are right it is not all about realism, but i don't see the need to remove injurys. If you remoe such features,, which people considered in there strategy it cause more trouble then pleasure.

And talking for me, i am happy when i win against a team with a injured player and i think if you loose all your hope when loosing one player to win a game you risked this outcome in the planning stage. And "unlucky" outcomes can also happen in games, without injurys should they removed too? Would this make the game more intresting, i don't think so.

From: Sluuge

This Post:
00
215737.17 in reply to 215737.14
Date: 5/6/2012 3:56:52 PM
Overall Posts Rated:
144144
Tactics - It's a game, how many varieties do you want the developers to make? In real a coach can anticipate the moment, this is a browser game..
Training - How is this unrealistic on your behalf? As far as a browser game goes, this is as realistic as it can get. In real people don't go like, hmm lets train, I might pop 1 skill point on it..
Effort - ????
Attendance - Pretty normal to me, when you lose fans won't show, when you win they do, almost like real people.
Salaries - Ok you wanna pay 10 million a year for 1 player, go ahead.

From: brian

This Post:
00
215737.18 in reply to 215737.17
Date: 5/6/2012 5:26:41 PM
Overall Posts Rated:
576576
That's all off topic and to avoid dragging this thread out ill just go ahead and disagree with you on everyone of those.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: Sluuge

This Post:
00
215737.19 in reply to 215737.18
Date: 5/6/2012 6:32:24 PM
Overall Posts Rated:
144144
Thats ok, thats the point of a suggestion, you dont have to agree or disagree

From: brian

This Post:
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215737.21 in reply to 215737.20
Date: 5/8/2012 9:21:34 AM
Overall Posts Rated:
576576
It is a bit nuts.


Yep. If we're looking for randomness, it doesn't have to be through injuries. IIRC, the BB's tuned down the level of randomness in the GE at one point. That could be reversed and would provide a more even distribution of randomness than injuries.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: Chekreyes

This Post:
00
215737.22 in reply to 215737.21
Date: 5/8/2012 9:59:02 AM
Overall Posts Rated:
926926
I support this suggestion, I mean a realistic game is nice, but I just lost three seasons of planning to field the right team at the right time because two of my guards went down in the last week resulting in a one point loss in the first round of the playoffs against an outside oriented team. I don't wanna just complain because I was denied promotion, but when a team receives multiple injuries towards the end of the season it can destroy months of time put into this game which does result in a 'net loss of enjoyment'.

This Post:
11
215737.23 in reply to 215737.22
Date: 5/8/2012 10:11:48 AM
Overall Posts Rated:
573573
That definitely stinks!! But in some ways deciding to field just 7 players implicitly accepts a significant risk of a bad outcome in the event of an injury. That's a reasonable strategic decision to make, and it seemed to serve you pretty well during the regular season (if that's how you did it). You fielded fewer players with higher average salaries, and benefited from their overall better performance. But in so doing, you chose to leave your team without an insurance policy in the event of an injury.

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