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Ideal Power Forward

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270992.14 in reply to 270992.12
Date: 6/16/2015 7:12:33 PM
Overall Posts Rated:
14901490
SB trained quite fast on my C and he's 6'10''. He has a lot of it, way more than 12. I think the other trainee was at 12 after a season or so. I'd need to check my old spreadsheets to be sure as I sold him.

This Post:
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270992.15 in reply to 270992.14
Date: 6/16/2015 7:17:14 PM
Overall Posts Rated:
26152615
Not 12 (sensational). I'm talking about 12 pops to get up to 20 SBing like he was suggesting. That is also assuming that the trainee does start out with 7.99 in SBing. 6'10" is still very tall and would not work with the JR and OD training, even if he could get up to 20 SBing.

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
This Post:
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270992.16 in reply to 270992.15
Date: 6/16/2015 8:14:55 PM
Overall Posts Rated:
14901490
Aww, I'm tired L:).

Yeah the closest thing is Nachtmahr's project, which, if I remember correctly is something like this:
x/x/17 14/x/14 x/17/17/17

I think I argued with him his actual trainee would fail on RB, but maybe he got there after all. This is may be doable with excellent starting skills and the right height. JS/IS will determine the salary and the capping. I'd rather have 14 DR than 14 HA on that kind of player, but I think his theory was that if you train HA instead of 1v1 you don't get pops in shooting, so the trainee remains salary efficient. I did train 1v1 guards on my trainee, as I can't see a big man with low IS, low JS and low DR having any chance of being decent at scoring. He will pass the ball and that's fine, but going 1-10 from the field is quite dangerous. Another trainee of mine did get 0 pp100 in R&G, maybe it was a bug but his scoring ability was horrendous.

Last edited by Lemonshine at 6/16/2015 8:18:32 PM

This Post:
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270992.17 in reply to 270992.16
Date: 6/17/2015 2:05:21 AM
white snake
II.1
Overall Posts Rated:
73007300
Second Team:
Black Forest Boars
I dismissed RB. OD, HA, PA, ID and SB got more training and are higher now. RB got still training through SB but I didn't train it as a stand alone skill.

This Post:
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270992.18 in reply to 270992.17
Date: 6/17/2015 6:09:25 AM
Overall Posts Rated:
14901490
Great plan :)

This Post:
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270992.19 in reply to 270992.13
Date: 6/17/2015 9:21:08 AM
Overall Posts Rated:
3434
Thanks Steve, that looks like a nice build and if a could get somewhere near there with my trainee I will be very happy!

This Post:
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270992.20 in reply to 270992.17
Date: 6/17/2015 9:37:43 AM
Overall Posts Rated:
32293229
I dismissed RB. OD, HA, PA, ID and SB got more training and are higher now. RB got still training through SB but I didn't train it as a stand alone skill.


How far did you end up dropping on RB? The one thing I've always had a hard time contemplating was allowing RB to be too low, since offensive rebounds lead to put back attempts and no matter how good a player's defense is, you're more likely to give up points (or a foul) if your opponent gets an offensive board than you would be if you got the rebound. But I haven't built SB guys yet either, so my whole mode of prevention of easy shots by flooding all positions with OD was vulnerable to offensive rebounds.

This Post:
22
270992.21 in reply to 270992.20
Date: 6/17/2015 11:46:41 AM
white snake
II.1
Overall Posts Rated:
73007300
Second Team:
Black Forest Boars
Without training RB, he ended up with a double digit skill.
I never trained something else as OD, SB, PA and a couple of weeks ID. DR got a lot of ups. RB some too.
The one thing I've always had a hard time contemplating was allowing RB to be too low, since offensive rebounds lead to put back attempts and no matter how good a player's defense is, you're more likely to give up points (or a foul) if your opponent gets an offensive board than you would be if you got the rebound. But I haven't built SB guys yet either, so my whole mode of prevention of easy shots by flooding all positions with OD was vulnerable to offensive rebounds.

Yeah, there are more OREB than usual. But I still managed to have the best rebound team in the league... with a RB 12 C and lower RB players. At the same time my team had only 11-12 fouls/game. And this number contains not only shooting fouls. There were games were my team had no fouls after the first halftime.
OD is nice but from a certain point onwards it hurts you more. An example. Haek has such high def skills that the engine tries to navigate around him. During his training I kept track of all kind of stats. When he was at the same level as his opponents, he defended around 11 shot attempts/game. As soon as he surpassed his opponents, this number dropped and dropped until it reached the bottom line of 5 shot attempts/game... His opposing players were so overpowerd that they even didn't try to shoot... they passed the ball to another player.

From: Melo9
This Post:
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270992.22 in reply to 270992.21
Date: 6/17/2015 12:05:11 PM
Overall Posts Rated:
255255
I agree with the idea that a perfect Power Forward doesn't exist, depends on your team composition and on what you want.
I can tell you what would be standart/balanced PF for a MVP player:

131 SP:
13 10
13 13
15 10

17 16
14 10

You could have more TSP with a HoF...


This Post:
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270992.23 in reply to 270992.21
Date: 6/17/2015 12:29:11 PM
Overall Posts Rated:
32293229

Yeah, there are more OREB than usual. But I still managed to have the best rebound team in the league... with a RB 12 C and lower RB players. At the same time my team had only 11-12 fouls/game. And this number contains not only shooting fouls. There were games were my team had no fouls after the first halftime.


If you make your opponents miss more shots, you'll get more rebounds. It's more the percentage of offensive rebounds you allow that would probably be the interesting measure, but in any case it certainly is an interesting way of going about things.

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