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What does inside defense do?

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275874.13 in reply to 275874.8
Date: 12/29/2015 6:32:01 PM
Overall Posts Rated:
102102
As for your rebounding comment.... It certainly helps, but if you play any player at PF or C they will get rebounds regardless of their skill. Milwaukee Lethargy has a player with absolute 0 in the rebounding skill and he still managed to grab something like eight rebounds, if I remember right, in a single game because he played inside.


But what is the rebound ratio compared to the opposing PF? All numbers need to be normalized against something. If you are getting 8 boards against an opposition's 24 it's completely different than getting 8 against 4.

All skills in this game [outside of passing and FT which I've seen anecdotal examples of zero return on zero investment] can function in the absence of skill within. But figuring out the bottom [normalization] is the key. So is giving up X number of boards worth forcing X number of shots? This is what one most figure out really.

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275874.14 in reply to 275874.13
Date: 12/29/2015 6:39:38 PM
Overall Posts Rated:
926926
Yeah I know, I'm just saying that all players are gonna rebound, the stat helps them of course, but I'd rarely consider it the most important skill for a big.

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275874.16 in reply to 275874.15
Date: 12/29/2015 10:16:14 PM
Overall Posts Rated:
102102
I completely agree that the best skill is SB to shot the shot. My argument is that the other two skill are useless. If I were to weigh the skills from my own experience [including my own high SB players] I'd say SB .42, ID .31 and REB .27 and I'd build my players accordingly.

Going all in on SB will shot the initial shots but you'll face more shots [from denying entry passes and missing boards]. Added that more shot attempts against your player means more chances for fouls and injuries chances.

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275874.20 in reply to 275874.9
Date: 12/30/2015 5:39:51 PM
Monkeykid Maniacs
III.12
Overall Posts Rated:
5353
I do wonder if a lack of ID would result good DR guys to just drive pass the defender in put it in without the defender able to use his SB since he's not in position to even contest the shot.

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275874.22 in reply to 275874.19
Date: 12/31/2015 12:07:49 AM
Overall Posts Rated:
7070

3) SB > ID
This skill set is really nice for lower leagues, but will backfire as soon as you face stronger opponents.
The reason:
ID is the foundation for SB. Without ID a player can't block... First your big has to defend an opponent (that's ID) and only after the shot attempt SB is needed. So if your ID is too low, your big will be outplayed and he will miss the opportunities for blocks.
Example:
ID 11 - SB 17
You are playing against DR 9 and IS 12 bigs. That's on the same level like ID 11. So your player will defend a lot of actions and be a blocking beast.
Now you promote and the bigs have DR 13 and IS 16. Your guy will be outplayed because his ID 11 is far too low. Sometimes he will be able to defend shots, but they will end up more and more as shooting fouls because of the lack of ID (ID does the work before the shot and if the shot attempt wasn't weakend enough, SB won't be enough to block).



Going along these lines... what have you for Guards or SB attempts on Jump Shots vs inside shots. so like an OD:SB comparisons?

This Post:
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275874.23 in reply to 275874.19
Date: 12/31/2015 12:10:27 AM
Overall Posts Rated:
8383
I'm hoping that by running a zone it that it would make up alittle for the lack of ID. Does OD have any effect on DR? I remember this American manager named SM that was really successful in the NBBA. He won two cups and the NBBA once. He didn't invest in ID at all. The highest ID he had on a player was 10. He was able to do this because he had tons of OD. When I get in higher division I plan on loading up on OD as well.

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