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Inflation

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This Post:
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277569.13 in reply to 277569.12
Date: 2/23/2016 9:45:51 PM
Overall Posts Rated:
117117
You can have a million teams, all training 2-3 quality players at a time, there will still be a shortage. The demand is driven by the percentage of teams who can afford to purchase the talent, not how many teams there are to produce them.

This Post:
00
277569.15 in reply to 277569.14
Date: 2/24/2016 4:05:49 PM
Maddogs-Hellas
IV.5
Overall Posts Rated:
13091309
I made also 230k weekly profit on average, last season, having promoted to D2.

I was 2nd to last in salaries, ranging 110-150k below my league's average salaries.
The one team that had less salaries than me, was a 4 (not trainable)player roster team, totalling 7k in salaries.
That team averaged 170k per week profit, throughout the entire season.

230κ + 170κ = 400κ

Question:
Of the 3 numbers above, which two should be less, in order to fight inflation?

That simple.

Bonus.
Since 1st rule of inflation is obviously gone out of the window...yeah i mean "you do not talk about inflation", i present to you the 2nd rule:
Please, please, pretty please, at all costs, DO NOT LET BB-Marin again, make a catastrophically vague announcement, like the one he did in season 33 regarding potential luxury hoarding tax!


Last edited by maddoghellas at 2/24/2016 4:06:51 PM

This Post:
00
277569.17 in reply to 277569.16
Date: 2/24/2016 4:55:06 PM
Maddogs-Hellas
IV.5
Overall Posts Rated:
13091309
Cheeky!
That's why rule no1 should never be broken!

This Post:
11
277569.19 in reply to 277569.16
Date: 2/24/2016 5:14:39 PM
Edson Rush
II.3
Overall Posts Rated:
262262
I think the lack of high salary(>60k) FAs is having an affect on inflation. We're losing these players so there are now less high skill players to go around.

Also, about I'm not sure about mangers making too much money. Teams in the past could make more money since the salary floor either din't exist or was lower and there was no over extension tax. I'm sure that pre-salary floor D1 tankers could bring in as much as 600k/week maybe even more. Yet back then, prices were still lower.

I think whats causing inflation is not high weekly revenues, but the fact that managers have accumulated too much money. Since teams usually turn a profit, and get continuously get richer prices will trend upwards over time. That's why I think the hoarding tax is the way to go: limit the amount of money managers can accumulate and prices won't be rising indefinitely.

This Post:
00
277569.20 in reply to 277569.18
Date: 2/24/2016 5:28:47 PM
Maddogs-Hellas
IV.5
Overall Posts Rated:
13091309
No worries, it's all in good spirit, that's what matters.

This Post:
00
277569.21 in reply to 277569.19
Date: 2/24/2016 6:08:36 PM
Overall Posts Rated:
117117
Also, about I'm not sure about mangers making too much money. Teams in the past could make more money since the salary floor either din't exist or was lower and there was no over extension tax. I'm sure that pre-salary floor D1 tankers could bring in as much as 600k/week maybe even more. Yet back then, prices were still lower.

The salary floor was introduced due to the increase in tanking. They also added a number of randomly generated free agents daily until the market settled as it was also inflated back then. Inflation stabilized (for a while).

The floor reduced the impact of tanking, but didn't remove it. If you halve the money a team can make from tanking, you slow it down significantly. If it is still profitable, when twice as many teams work it out, you're back to square one. No one can understand how making less money will make things cheaper, so they blame things like utopia and teams not training, rather than accepting the fact they make too much money.

This Post:
11
277569.22 in reply to 277569.21
Date: 2/24/2016 6:26:07 PM
Edson Rush
II.3
Overall Posts Rated:
262262
They also added a number of randomly generated free agents daily until the market settled as it was also inflated back then. Inflation stabilized (for a while).


They didn't add randomly generated players. Free Agents have always been players from retired teams.

No one can understand how making less money will make things cheaper, so they blame things like utopia and teams not training, rather than accepting the fact they make too much money.


Its not the fact that teams make so much money, its that they have alot of money. Making less money will not automatically make things cheaper if teams still have such large bank accounts. If the BB's decided tomorrow to reduce every team's profits to a flat 30k, prices would still be high since teams still have so much money. What if the BBs decided to start applying the luxury tax at 10 million? Sure we would see a spending spree, but after a while prices would fall. In fact a low luxury tax threshold, with high profits is good for mobility, since new users are able to bridge the gap more quickly. Low profits mean new users will take a long time to catch up.



Last edited by Mountaineer at 2/24/2016 6:27:34 PM

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