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About game speed

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This Post:
33
308940.13 in reply to 308940.1
Date: 4/1/2021 10:00:15 AM
Overall Posts Rated:
305305
One of the great things in this game is the sense of ANTICIPATION before an important game.
First, three days are left for the game, then two days, then one day ... then it is GAME DAY!

During those three days you search the previous games of the opponent, change the strategy several times, check if there is any mistake in the lineup, change it completely once more ...

Why do you want to kill the thrill?

This Post:
00
308940.15 in reply to 308940.13
Date: 4/1/2021 10:30:16 AM
Montesilvano Fire
III.9
Overall Posts Rated:
162162
Second Team:
Montesilvano Wolves
I don't know if you had a team before than this one, but in the case it's your first, you will see that with time you won't need 3 days to prepare a match, sometimes too much time to prepare one might create too many questions and prepare a wrong lineup or strategy than as you think at the beginning. One more game a week could be a good choice

This Post:
00
308940.16 in reply to 308940.15
Date: 4/1/2021 10:35:36 AM
Overall Posts Rated:
305305
It depends on how much you know about the game, and how much information about your rival you can get. The more data, the more time you need to get to the optimal lineup. If you know nothing, you can let the default lineup and you spend no time.

Anyway, I am not saying that you need three days, I am saying that you enjoy those three days.

This Post:
00
308940.21 in reply to 308940.12
Date: 4/1/2021 12:35:28 PM
Le Cotiche
III.1
Overall Posts Rated:
772772
i'm not against the concept of a 3+1 week

but 3+1 weeks mean either a bigger difference in minutes played between starters and backup players or an even higher amount of required weekly minutes micromanagement

i'd like to see a full proposal with the necessary changes to game shape and training

Last edited by mark_lenders at 4/1/2021 12:36:26 PM

This Post:
00
308940.22 in reply to 308940.19
Date: 4/1/2021 12:38:41 PM
Kira Kira Koseki
II.3
Overall Posts Rated:
779779
Second Team:
Yubi Yubi
Way I see it, there's two distinct paths we can take from here.

Option 1 is a low risk venture, keeping the game schedule mostly as is (2 game week, 22 game season). We can still achieve the 13 week season that I've always vouched for, resulting in less downtime for everyone. It involves dropping the unpopular all-star break, and making the finals a single game because usually game 1 decides the series anyway. And I'm sure there's easy ways to tweak the cup, B3 and national tournaments so they fit a 12 game schedule.

Option 2 is a high risk, high reward overhaul, adopting a 3 game week system. This will be substantially harder, as the game shape mechanic in it's current form would have to be scrapped. A rolling fatigue system might be the answer, which would also encourage managers to run deeper rosters. We still need enough weeks in the season for the various cups, meaning that this would mandate a 30 game seasons, scrapping the conferences. Including the play-offs, a 12 week season is the result (my play-off format in this case would be four teams, two-game aggregate in both rounds).

I think one of these options should happen. Even if you want to keep things the way they are, there's always room for improvement within the way BuzzerBeater currently works.

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