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What is wrong with my team?

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From: CrazyEye

To: Coco
This Post:
00
48948.13 in reply to 48948.12
Date: 9/9/2008 11:01:40 PM
Overall Posts Rated:
959959
and don't forget training ;)

The game shape think is in my mind, something what is pretty realisitic.

And ash if you don't take care of the way the "game" works, is it an reason why you could loose game.

From: Coach Ash

To: Coco
This Post:
00
48948.14 in reply to 48948.12
Date: 9/10/2008 2:52:32 AM
Overall Posts Rated:
1010
ok, I am sorry for that. I hope Baron didn't read what I wrote :)
He is a great admirable player, a player who can decide games.

And yes, I think you're right, too realistic would probably be too much. But don't you think that "game shape" should be modified? it seems to be a very important detail in this game and I think this detail could be improved.

And crazyeye, I never said I don't care about the rules of this game. I just like this game a lot and try to help people improve it, that's all. otherwise as I said, I would have left already.

This Post:
00
48948.15 in reply to 48948.14
Date: 9/10/2008 3:09:46 AM
Overall Posts Rated:
1010
I know, I start again with reality, but I think it's important, that you guys understand what I am up to:

You have a 20 year old star player in your team. Now this boy is a very good player and has expectations. One of these is to play as much as possible. Now he played two important league games in a week, and then there is another game (probably a cup game) and you tell him: "Boy, you played the last two games, so you gotta sit on the bench." In this game his "game shape" would not decrease.
In reality, this player will be so angry, and disappointed, which often has a big influence on his "game shape" for next games. He would question himself, why he had not played and will in the worst case lose some of his self confidence. Do you understand what I mean?

I think the decrease of "game shape" is too simple. Maybe it's not "game shape" what is actually in- and decreasing, but "motivation". would make more sense to me.

This Post:
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48948.16 in reply to 48948.8
Date: 9/10/2008 6:40:47 PM
Overall Posts Rated:
44
Ok, your statement might be right for an amateur league (in which I am probably playing) but I still defend the fact that as an athlete you get stronger, more experienced and more motivated with each game, and on the other hand: what is "stamina" then standing for, if game shape is the fatigue?
I mean, it's not that the players are thrown into the game without any training! They train basically the whole week, so they should be able to take a game's pressure and still bring an excellent performance. To say an athlete gets tired by playing three games a week, while he has practice the whole week doesn't make sense to me.

I think the BB have sort of blurred the difference between GS and fatigue. A few seasons ago, stamina would drop if a player would play too few minutes. An injured player might drop several levels. The problem was then that you could only improve stamina with team training - even though stamina is probably the skill that can best be improved by individual effort.

So that aspect of stamina was eliminated, and the current system where there is only a long term decline was instituted. You still have a problem where you have to train everyone to improve a couple of players.

Realistically, fatigue should carry over from game to game, so that if your player has played 40 minutes 3 games in a row, he will be more tired than a player who has only played 40 minutes in one game. So the game shape drop for too much play sort of represents that effect on a delayed basis, and he can recover by going back to a more normal amount of play.

This Post:
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48948.17 in reply to 48948.16
Date: 9/12/2008 2:35:38 AM
Overall Posts Rated:
1010
yes I have the feeling, too, that they blurred the difference of these two. Ok thank you for the explanation!


Message deleted
This Post:
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48948.19 in reply to 48948.11
Date: 9/20/2008 12:28:58 PM
Overall Posts Rated:
2222
let's just put it this way....

in real-life, a young player plays, every game he play, he learns... every time he learns, he 'develops' so to speak.

in BB, your player plays, gets tired, every game he play, he adds up his minutes in training, training is only every thursday/friday (depending on where you live) and that's the only time that your player will learn. he does not learn everything in league games (as far as i know, only experience has gains in league games)

also an additional... in BB, the recommended 48 minutes per week is the best time that you have to have in training. best time meaning that the player is guaranteed he will get full training, and it's up to the player if he will get enough training results for level pop.

Message deleted