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91092.13 in reply to 91092.12
Date: 5/23/2009 12:33:53 PM
Overall Posts Rated:
13361336
You would not have a chance on B.Griffin in div II anyway:) So guys in below div1 should not whine at all on their drafts. You might get a good prospect considering that you should get scraps. How many teams draft in europe at all? What about in USA below NBA? Think about those guys of being just young guys in you're country (free additions to you're team). Use money to get players you want to play a big part in you're future team.

This Post:
00
91092.14 in reply to 91092.13
Date: 5/23/2009 12:35:27 PM
AS Barroom Heroes
IV.3
Overall Posts Rated:
10251025
Second Team:
Lone Pine Productions
You would not have a chance on B.Griffin in div II anyway:) So guys in below div1 should not whine at all on their drafts. You might get a good prospect considering that you should get scraps. How many teams draft in europe at all? What about in USA below NBA? Think about those guys of being just young guys in you're country (free additions to you're team). Use money to get players you want to play a big part in you're future team.

Uhm...ok. Very interesting post.

This Post:
00
91092.15 in reply to 91092.14
Date: 5/23/2009 3:41:51 PM
Overall Posts Rated:
22
The draft system we have now isn't perfect but it gets the job done. Of course it can't be very realistic because it just wouldn't work in this kind of international community and still be fair to everyone. Everyone has an equal chance to scout a superstar. Some people are just mad because they were not very lucky this season so they decide to vent on the forums, which is fine because it creates discussions like this. I happened to draft a nice rookie a couple seasons ago and then get garbage players last season. Eventually, it will even out and you will get a player based on your place in your division and how much money you spent on scouting.
As an example, you might spend 40k/week a season and still not draft a superstar. But then next season, you spend only 10k/week and you get an amazing player that eventually becomes a star player on your NT. As i said, of course this also depends on your Standings/Position in the draft.
Maybe this system could use a small touch-up but it seems to be working fine to me. I don't know why everyone seems to be expecting to draft a superstar player. It just won't happen.

From: WTDawg
This Post:
00
91092.16 in reply to 91092.15
Date: 5/23/2009 6:43:41 PM
Overall Posts Rated:
00
The thing that makes the draft moot is that you would almost always do better by just saving the money you invest in it to buy young players (that you want) on the transfer wire.

Last season I invested the maximum and did not get one player worth keeping on my squad. This season, I invested nothing and still got reports on nine players. Not that it's going to matter because it's a crap shoot.

The best player I ever drafted came into the squad a couple of seasons ago. After two seasons of solid training, he's still only worth between $250 and $300K. I could have just used the money I wasted on drafting and picked up a player already at his level and been further ahead.

Until the draft pool improves at least a little, more and more managers will simply stop investing in it.

Last edited by WTDawg at 5/23/2009 6:44:46 PM

Message deleted
This Post:
00
91092.19 in reply to 91092.15
Date: 5/24/2009 4:48:59 AM
AS Barroom Heroes
IV.3
Overall Posts Rated:
10251025
Second Team:
Lone Pine Productions
The draft system we have now isn't perfect but it gets the job done. Of course it can't be very realistic because it just wouldn't work in this kind of international community and still be fair to everyone. Everyone has an equal chance to scout a superstar. Some people are just mad because they were not very lucky this season so they decide to vent on the forums, which is fine because it creates discussions like this. I happened to draft a nice rookie a couple seasons ago and then get garbage players last season. Eventually, it will even out and you will get a player based on your place in your division and how much money you spent on scouting.
As an example, you might spend 40k/week a season and still not draft a superstar. But then next season, you spend only 10k/week and you get an amazing player that eventually becomes a star player on your NT. As i said, of course this also depends on your Standings/Position in the draft.
Maybe this system could use a small touch-up but it seems to be working fine to me. I don't know why everyone seems to be expecting to draft a superstar player. It just won't happen.

I'm sorry, but (if your post was directed to me) I must be speaking some kind of alien language that you have trouble understanding...let me try to be clear:
I AM NOT COMPLAINING ABOUT THE PLAYERS I AM DRAFTING.

I AM complaining about the draft process, because it's absolutely, 100% no fun at all, for the simple reason that for the entire season, you do absolutely nothing. Once again, would it not be more interesting to be able to choose which players to scout? It wouldn't change the final result of the draft because if you pick last you would still have a very slim chance of picking a player, but at least you would be somehow involved in the process. Actually it might even be more interesting because, for example, if I know I am picking last in a division with no bots, I might choose NOT to go see a 5* player twice because I know I won't get him, but maybe instead focus on a 4* player and see if he has a very high potential (or something like that).

So, for whoever is interested in responding to this post, please, I beg you, don't tell me once again that I am complaining because I am not picking superstars, or don't refer to the NBA or Euro basket because it has nothing to do with what we are talking about. Thanks...

This Post:
00
91092.21 in reply to 91092.20
Date: 5/24/2009 8:44:36 AM
AS Barroom Heroes
IV.3
Overall Posts Rated:
10251025
Second Team:
Lone Pine Productions
So basically you just want another button on the training page that says "Scout players twice who have at least __ amount of balls"

Did you even bother to read my post? If not, then the discussion is pointless.

There are many possible solutions, but the one I proposed here was that we were shown the stat line for each draftee at the beginning of the season (or some variation of that..maybe more than one, maybe one every 5 weeks, etc. etc. etc.), and we have a certain amount of scout "points" to use each week, depending on how much we invested that week. Then, based on the stat line, we decide who to scout (possibly even in what way...potential first, skills first, etc. etc.).

From: GrFlur

To: RiP
This Post:
00
91092.22 in reply to 91092.20
Date: 5/24/2009 11:14:30 AM
Overall Posts Rated:
592592
Could be much more interesting to add a button to Scout directly the players of the month you've been scouting

So you click once a month

The players apears (but you can do nothing with them) but hey at least on each starting month (like ticket prices) you will be able to "do" something with the draft. (remind a BB seasson is near 3 months and few weeks long so maybe 3 clicks can make a diference)

Of course then the people will claim to choose what player to scout twice... or not

Howl to the Moon, you won't regret it.
From: Plotts

This Post:
00
91092.23 in reply to 91092.22
Date: 5/24/2009 11:54:56 AM
Overall Posts Rated:
1111
Tell me what you think of this...At the beginning of the season you have a scouting page with the following options:

"Select form the following. Your scout will return in two weeks"

Scout C
scout PF
scout SF
scout SG
scout PG

>>then>> Let's say you chose C

scout C again (this will take four weeks)
scout PF
scout SF
scout SG
scout PG

>>then>> Let's say you scouted C again, you can just select another position.

note: not sure what would be a fair price just yet, but to scout again would of course be more expensive.

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