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Tanking

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From: Axis123
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218937.130 in reply to 218937.129
Date: 5/31/2012 8:06:46 AM
Overall Posts Rated:
299299
Know what we mean by tanking now?

I hope you do after being told so many times!

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218937.132 in reply to 218937.131
Date: 5/31/2012 8:46:36 AM
Overall Posts Rated:
952952
Yes, there are different opinions, but by collecting different opinions you can come to a simple conclusion:

Current system allows tanking teams to make big profit by losing.

I think this sentence encompasses the whole problem.

From: Axis123
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218937.133 in reply to 218937.131
Date: 5/31/2012 9:33:34 AM
Overall Posts Rated:
299299
I think my definition in the beginning was sufficient.

I don't think there are differing opinions as such, but just different ways of describing it and different perspectives on its severity.

This Post:
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218937.135 in reply to 218937.134
Date: 5/31/2012 10:07:33 AM
Overall Posts Rated:
102102

Current system allows tanking teams to make big profit by losing.


I don't think there are differing opinions as such, but just different ways of describing it and different perspectives on its severity.


Well okay, but this lenghty thread proves people have numerous opinions of the severity of the problem and what should be changed or sanctioned.

This problem has been discussed for weeks or months and we still have no clear point. Yes, tanking "is making money by losing".

What is the limit of money making is authorized before the team strengh is considered weak. What is losing voluntarily to tank and make money or just managing game shape or competition is too high and I'll be better of the level under ?

Yes a team who lose his 22 games by 50 is tanking, this is easy to say. The difficulty is to mark the limit in the grey area. And here, we have multiple opinions.

Well of course since tanking relates to several ways of dealing with.
The fact that everyone expresses about it is the first necessary step.
Then, it is up to the GMs and the BBs to start to synthetize by telling us what they think about it, to give us examples, among propositions and assertions done here of what could be done or not.
And after that, once we know what can be done or not, managers will be able to compare their evaluation for precise limits, measures.
How about a form, a survey to get more easy-to-read and to-analyze answers ?

1°) Expression of the issue (think tanking)
2°) Back to reality, narrowing the possibilities (staff BB participating so that we know what could be done or not, and then know on what to focus to be more precise)
3°) Measuring, defining the possible suggestions (what % for the raise salary floor, how many games lost by how much point to consider one is a tanker that has to be concerned by x suggestion, etc).

Last edited by Dunker Joe at 5/31/2012 10:11:35 AM

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From: Dodor
This Post:
11
218937.136 in reply to 218937.134
Date: 5/31/2012 10:18:04 AM
Dodor Utd
A Grupa
Overall Posts Rated:
557557
Second Team:
Dodor Inc
It's pretty clear what tanking is... The process when a team saves up a few hundred thousand dollars a week on salaries, because he knows even though he'll lose every game by 50+ points, he'll still make almost the same amount of money in attendance, as the teams that beat him.

From: RSX

This Post:
00
218937.139 in reply to 218937.137
Date: 5/31/2012 10:48:39 AM
Overall Posts Rated:
181181
Honestly, who likes to watch a team that persistently choose which games to play ??

How can you train 18 year old rookie Point Guard at Center and still be competitive in top divisions?

Managers will start to think differently because they will not be able to set up 5 player roster for 4 weeks. They will start to set up a realistic 8+ player rotation

If I set more than 5 players, my rookie with atrocious stamina will be subbed before end of game, and won't gain the needed 48 minutes.


The unrealistic training system has huge part in these two points.

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