BuzzerBeater Forums

BB Global (English) > GDP feature

GDP feature

Set priority
Show messages by
This Post:
00
250685.132 in reply to 250685.127
Date: 1/1/2014 4:02:51 PM
Overall Posts Rated:
952952
I don't think it's strong. It will impact only close games like the ones you had in B3 finals. But if everyone keeps playing LI and everyone guess right (fast+inside), there's no point to GDP, right?

I will play LI the whole season in my league where I'm favourite to win it all. I expect everyone to guess correctly against me and I reckon it still won't help. Take a look at my yesterday's game: The guy played 2-3, guessed correctly and put more enth. (I had HCA though). He lost by only 18 points because my subs suck, but he was -29 at end of 3rd quarter. His match ratings suggest he should have strong game against me...

(66277331)

This Post:
11
250685.133 in reply to 250685.123
Date: 1/1/2014 10:50:18 PM
Overall Posts Rated:
299299
GDP is too strong

two games
(66238156) and (66238163)
in the second match bonuses = +1 ent and HCA
in the first and second match my stats defense are the same
so my one good prediction = 1 ent + HCA
two good predictions = 2 ent + 2xHCA?
but it isn't everything
opponent can predict two times wrong - sum bonuses = +4ent + 4xHCA? - it is crazy
GDP can change the result of +/-30 Points or more!

GDP is too strong

Waaaaaaay too small a data set. Remember that, at times, weaker teams will beat stronger teams anyway. Each option is based on probability. It is possible to toss a coin ten times and get ten heads. It's theoretical vs experimental probability.

This Post:
00
250685.134 in reply to 250685.132
Date: 1/1/2014 10:55:12 PM
Overall Posts Rated:
299299
He played outside offence against your strong OD. I think his inside attack was too weak but if it was stronger and he went LI or LP, he might have had more chance.

This Post:
00
250685.135 in reply to 250685.133
Date: 1/1/2014 10:55:18 PM
Overall Posts Rated:
32293229
GDP is too strong

two games
(66238156) and (66238163)
in the second match bonuses = +1 ent and HCA
in the first and second match my stats defense are the same
so my one good prediction = 1 ent + HCA
two good predictions = 2 ent + 2xHCA?
but it isn't everything
opponent can predict two times wrong - sum bonuses = +4ent + 4xHCA? - it is crazy
GDP can change the result of +/-30 Points or more!

GDP is too strong

Waaaaaaay too small a data set. Remember that, at times, weaker teams will beat stronger teams anyway. Each option is based on probability. It is possible to toss a coin ten times and get ten heads. It's theoretical vs experimental probability.


He's not talking the results, though, just the defensive ratings (which have been confirmed to be affected by this). There was a flaw in his analysis that exaggerated the apparent results, which was failing to consider that the second game had a missed prediction, thus requiring two predictions to equate to 1.3 enthusiasm plus HCA. Since we don't know the PR manager type involved (or, I suppose, if that shows up in the ratings) and since sublevels could be involved and the minute breakdown was similar but not identicail, and since it's a single data point, there's certainly reason to say it's too soon to pronounce the effect as overpowered. But the post was most certainly not one that needed a reminder of the nature of randomness.

This Post:
00
250685.136 in reply to 250685.135
Date: 1/2/2014 1:28:57 AM
Overall Posts Rated:
299299
Sorry.

This Post:
00
250685.137 in reply to 250685.132
Date: 1/2/2014 3:18:23 AM
Młoty Stargard
PLK
Overall Posts Rated:
850850
(66238156) ent. 5 + TiE + good prediction = 11,0 inside defense
(68541342) ent (8 - 8.9) + Normal = 10,33 inside defense

good prediction = ent (3 - 3.9) + Normal + 0,66 inside defense

GDP is too strong


This Post:
00
250685.138 in reply to 250685.137
Date: 1/2/2014 3:54:42 AM
Overall Posts Rated:
952952
That's a pretty big difference. Especially since higher enthusiasm raises match ratings.

I'll be looking into that too. Like I said, I expect everyone in my league to guess correctly against me. Then I can compare their ID match rating between our match and other's.

From: Knecht

This Post:
00
250685.139 in reply to 250685.138
Date: 1/2/2014 4:08:16 AM
Overall Posts Rated:
16031603
That's a pretty big difference. Especially since higher enthusiasm raises match ratings.

I'll be looking into that too. Like I said, I expect everyone in my league to guess correctly against me. Then I can compare their ID match rating between our match and other's.


Thats the only way to find out more about it anyway.

Since we only had the chance to use it in scrimmages the public beta has to take place in league games. Good job!

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
250685.140 in reply to 250685.138
Date: 1/3/2014 4:15:52 AM
Overall Posts Rated:
211211
(68541304)
another example of strength of GDP.
enthu of close to 7,normal effort level and still tremendous(medium) with 2-3 and i was able to defeat a team will really good inside shooters.

Last edited by BBall Champ at 1/3/2014 4:16:22 AM

This Post:
00
250685.141 in reply to 250685.140
Date: 1/3/2014 4:42:08 AM
Overall Posts Rated:
952952
I don't think this shows the GDP strength. Guy is playing with four PFs and one PG. 2-3 zone was designed to beat teams without any outside shooting. GDP surely helped a bit, but the guy mostly buried himself by playing OD 10 at SF and OD 1 at PF.

Last edited by Koperboy at 1/3/2014 4:43:50 AM

This Post:
11
250685.142 in reply to 250685.141
Date: 1/3/2014 8:58:35 AM
Overall Posts Rated:
952952
I tested GDP in today's PL: (65809526)
Opponent's team is owned by my friend, so we know each other's players skills.

What surprised me here is that my PF, whom I consider to be Top 10 PF in BB, took the least shots among starters. He still shot 70% from the field, but he had just 10 shot attempts. He was being covered by two players with OD 12/ ID 14 and OD 3/ ID 15. Usually he'd run over such players, but here that wasn't the case at all. He had just 4 points in first half.

It's like playing 2-3 without rebouding advantage, but also without giving up on OD.

It will take lot more testing to see if this is true, but so far I'm pleasantly surprised by it. I thought GDP would be very weak, but actually it feels "just right". You don't win with a bad team if you guess correctly, but you can gain a slight advantage in close games.

Of course everyone can still play Look inside and guess "Inside, Fast paced" and completely nullify the GDP feature. I think GDP will be most exploited in National teams who have ability to call up any player they want in order to change the offensive tactic, and also in B3 playoffs.

Last edited by Koperboy at 1/3/2014 8:59:43 AM

Advertisement