Look at my Utopia team, I just passed 16 weeks. I've made a transfer profit, expanded my arena a bit, and now have a roster right at the salary floor which has been cheaply assembled. 200k in the bank. My top 8 players have 65+ TSP.
I sold a couple of only 5/6 potential guys for 250k combined after 1 season training and they probably could've gone for more (on the other hand, one of last seasons trainees only went for 14k after being listed at least twice before that. I guess people value some skills more than others...you've gotta work it out, then be smart about what you do in future...). People ignore the low potential trainees and think they have to spend loads on a player with 7+ potential who won't be any better for idk, 3+ seasons anyway (and/or think they need an expensive trainer). This year I've got 3/4 Utopian trainees to try to grow some home grown players...
I can't say I liked the salary floor raise in this position but my weekly profit is still at 40k.
I'm not going to win my league, and I can't compete with the top few teams but I got a great win the other week vs Waikiki who had a much higher starting 5 salary than mine.
(and being Utopia, this is without any of the starting money new teams in any normal nation get)
Bit of a ramble, but some thoughts on being a new team. It's not that hard? I'm not saying this is the best plan or anything, I'm just saying it's possible to be new, and make a profit / make progress, and also have fun.
Last edited by Bergkamp at 3/7/2016 3:23:07 PM