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BB Global (English) > What do you think of cross-training?

What do you think of cross-training?

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191983.134 in reply to 191983.133
Date: 7/29/2011 9:05:22 AM
Overall Posts Rated:
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For example if you train stamina on your center and he pops in IS to 14, the skill doesn't go from 13 to 14, but from 13,8 to 14,0 or something like that. This difference of 0,2 isn't having a major impact on salary so that argument is pretty ridiculous.


A center with average B-skills, tremendous in IS, ID and Reb and prominent in Blocking (quite common build I guess), costs around 70k per week (moutlinhos salary calc).

A single pop in one of the core skills costs you between 4 (BL) and 10k (ID), for teams that own a roster that consumes most of their income a unexpected pop in one of those core skills would result in some work. Maybe we have to replace players every now and then just like the staff members, because they become too expensive.

I am currently operating at almost zero income and if my russian center got better in one of his core skills this would cost around 30k which would result in my team losing money.

A triple phenomenal + BL strong center (around 400k salary) would cost around 50k more per week if he popped in one of his primary skills. I dont think that my argument is pretty ridiculous. BB said that this change would benefit those players, I dont see it that way.

Last edited by hupfingatsch ihm sein Knecht at 7/29/2011 9:06:01 AM

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191983.135 in reply to 191983.134
Date: 7/29/2011 9:09:26 AM
Overall Posts Rated:
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Yes, but the salary calculators that you are using, only have the skills at a 0, for example respectable (7,0), strong (8,0). But in game, the salaries are calculated, using also the decimal points of a skill, for example respectable (7,9) will have a different salary than respectable (7,0).
For a player to pop in rebounding due to the 10%, the decimal points increase of a skill like rebounding is going to be minimum.
So the difference between 7,9 and 8,0 in salary isn't big, but one shows respectable and another shows strong.

From: Koperboy

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191983.136 in reply to 191983.135
Date: 7/29/2011 9:13:46 AM
Overall Posts Rated:
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I always thought salary doesn't use skills' sublevels. Now that I know, I can be relieved as my training plan is hindered far less than I thought

From: pmfg10

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191983.137 in reply to 191983.136
Date: 7/29/2011 9:14:58 AM
Overall Posts Rated:
206206
From what I've heard, it uses, not 100% sure if it really does, but it does make sense because the sublevels make difference ingame, they should also make difference in the salary ;)

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191983.138 in reply to 191983.134
Date: 7/29/2011 9:23:52 AM
Overall Posts Rated:
458458
My bloated salary center popped in IS once last season, and also trained twice in OD (but only went up an unknown sublevel). His salary according to calculators should have risen by at least 37k. Instead it dropped 8k. The evidence disputes the theory, at least until prices tart going up on the TL!

Once I scored a basket that still makes me laugh.
This Post:
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191983.139 in reply to 191983.138
Date: 7/29/2011 9:25:22 AM
Overall Posts Rated:
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So this proves salary uses sublevels as a reference?

This Post:
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191983.140 in reply to 191983.138
Date: 7/29/2011 9:28:03 AM
Overall Posts Rated:
406406
I dont know exactly how the sublevels are treated in the salary calculation, but if sublevels are relevant this would change the whole thing and make it less harmful.

Last edited by hupfingatsch ihm sein Knecht at 7/29/2011 9:29:23 AM

This Post:
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191983.141 in reply to 191983.139
Date: 7/29/2011 9:35:29 AM
Overall Posts Rated:
6565
Did the salary formula changed this offseason? I think it did, and reduce the players salaries a bit.

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191983.142 in reply to 191983.141
Date: 7/29/2011 9:37:55 AM
Overall Posts Rated:
952952
Salaries of my non-trained players dropped a bit (the trained ones unfortunately want bigger wage), so I guess you're right.

This Post:
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191983.143 in reply to 191983.140
Date: 7/29/2011 9:40:33 AM
Overall Posts Rated:
204204
Sublevels are definitely included in the salary formula. Otherwise, it should be possible to predict a players' salary almost perfectly using the coachparrot. Still there is about 10% variance in salaries for seemingly identical players, which stem from the subskills.

From: JON

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191983.144 in reply to 191983.86
Date: 7/29/2011 9:41:46 AM
Overall Posts Rated:
2828
There isn't anything wrong with randomness, that's real life. Real life can be random and unexpected.

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