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BB Global (English) > Testing the "empty lineup prevention" code in Private League matches

Testing the "empty lineup prevention" code in Private League matches

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This Post:
11
259887.140 in reply to 259887.139
Date: 10/15/2014 9:09:17 AM
Overall Posts Rated:
32293229
Maybe this could be in another thread or made a new one?

Referring to this (259887.66)
Obviously, this thread has moved from a new feature feedback thread to a discussion on whether this should even be implemented, even though I've warned against this. I'm not happy about most of the posts here as they are neither on topic nor constructive. I have refrained from deleting them because I do want to hear what our users have to say, but my patience has reached a limit and I will not tolerate such posts any more. This is a direct warning.


Would have loved to talk about it too, but it would sidetrack the purpose of this thread.


I would have to agree that this discussion would be best served in another thread. Fortunately, there is another thread that has recently been started that is in the Suggestions forum - the thread itself is: (263578.1)

Let's please try to keep this thread right here on the topic of testing the changes or questions about the specifics (as BB-Marin's last post was unclear about whether three or four is the number).

This Post:
00
259887.141 in reply to 259887.132
Date: 10/15/2014 3:26:58 PM
TrenseRI
II.1
Overall Posts Rated:
36183618
Second Team:
ChiLeaders
@Everyone: Let me make this clear; 3 starters set -> no change. 2 starters set -> new code kicks in (clears the whole depth chart and sets it's own).

And yes, we will not implement this code in normal games this season, so the LCD will function as it did so far. We might implement it later on in the season or next season, depending on test results.

@Yuck: I have already explained why we're doing this in my previous posts, please read them. As for the other comments you made about economy and training, they are not what this thread is intended for. As much as I like hearing and value your opinions, I cannot start a discussion about them here since the thread is intended for one thing only: testing this new code. Everything else doesn't belong. Start a new thread and we'll discuss it there. Oh, and I see you sold your NT player. Congrats.

@Hoosier: The same thing applies, please stay on topic. Let's just continue this in (263578.1) or a new one, if you don't mind.

This Post:
11
259887.145 in reply to 259887.142
Date: 10/15/2014 5:12:23 PM
TrenseRI
II.1
Overall Posts Rated:
36183618
Second Team:
ChiLeaders
@Banan-mat66: I understand you made the switch but I cannot really implement a feature that far from ready. Also, is that switch really so bad? I mean, you would eventually have to make it (and you'll be ready if we implement it during the season). Also, what Perpete said.

@brambauti: True, my communication with the community is often lacking, I admit. I'm trying to improve though. In this case, a couple of weeks before I was still convinced it would work. These things are hard to predict.

From: Yuck

This Post:
00
259887.146 in reply to 259887.141
Date: 10/15/2014 5:58:00 PM
Cassville Yuck
III.3
Overall Posts Rated:
555555
Second Team:
Yuckville Cass
Sounds good Marin.

If we are going to continue testing in PL this upcoming season, maybe you could post some lineup blueprints you would like some people to sign up to test? This way you could get more than just random data that differs from week to week.

Yes the NT guy finally sold! I may have to go buy that Italian team a supporter subscription!

From: ned

This Post:
00
259887.148 in reply to 259887.145
Date: 10/16/2014 2:29:57 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
831831
Second Team:
Slaytanic
Even if I think the whole situation could be managed better, even if you must cancel the advantage taken by the empty line up, I must say that you're the only one here trying to make BB a better game and I thank you very much for it.

Where are all the others?

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
55
259887.149 in reply to 259887.145
Date: 10/16/2014 2:53:33 AM
Młoty Stargard
PLK
Overall Posts Rated:
850850
simpler system:
3 or more player - old code
less - wo
new code is unnecessary

Last edited by darkonza at 10/16/2014 3:12:43 AM

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