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What's the point ?

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This Post:
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151250.14 in reply to 151250.11
Date: 7/10/2010 9:58:48 PM
Overall Posts Rated:
959959
BuzzerBeater is an online basketball simulation game (from the website itself)..


- players train incredibly fast
- most players just visit training to keep their level
- arena are build really fast
- you could increase your arena without, rebuilding it(where you got the place for it)

this would be the first thing which come to my mind, if we talk about unrealism and first them i get to the point:

- my staff get increased salary faster then me
- a year takes just 14 weeks
- there are thousands of people paying for third class basketball in every country

I believe you don't have to focus on the simulation only, but also on the game must of this points here make the game funny in my eyes.

Ok i won't miss it when the staff salary don't change but in this case you hire the staff one time, and forget this option for the rest of the career so you need reason to interact there or you better delete the whole function. Befor it, the staff droped in quality after random times which is maybe realistic for a coach(who may loose authority in a given team), but not for a doc or a PR who tend to get better with experience and for the PR with an etablished network in the region.

Maybe the increase is higher then normal, but with a normal increase you could forget about the function because you already use your staff for 1-2 seasons with this dramatic increase(and the money you had to pay then when firing them would be higher in reality).

My star will probably make 100 000$ a week next season, guess I'll have to sell him, get another player, devellop him for 2 seasons, sell him, over and over while getting beat in the playoffs because I can't keep my players.


ypur star probadly deserve that much money, so why should you get this effort for free - and before you argue that this is a simulation James get a lot more money then Jared Jordan.

guess I'll have to sell him, get another player, devellop him for 2 seasons, sell him, over and over while getting beat in the playoffs because I can't keep my players.


So etablish your team as a oppurtunity to reach the next level, and try to improve your team that way which is probadly also the same then in reality.
And you have to answer the question, why your opposition beats you everytime in the PO when they have the same problems then you, if you solve then as good as they do or better you will promote soon.

PS: About your arena, keep on going buying VIP launges, you could earn a lot of money through then.

From: iwen

This Post:
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151250.16 in reply to 151250.15
Date: 7/10/2010 10:51:04 PM
Overall Posts Rated:
345345
Judging by his salary, he's probably a triple sensational/tremendous. Although potential is a cap on all skills combined (some weighted higher, some lower) , the average salary soft cap for an all-star is 50-70k off the top of my head. If you had a perennial all-star, you'd be looking at a 100k salary next season (triple wondrous/marvelous).

This Post:
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151250.17 in reply to 151250.15
Date: 7/10/2010 11:48:38 PM
Overall Posts Rated:
459459
One of the main challenges presented to managers in this game is to create a competitive basketball team while also balancing your finances. The developers of the game do not wish to make it so that very manager can have great players, top coaches, and sold-out arenas. They have stated time and again that there are many paths to success, but they are neither going to tell you how to get there nor make it a cookie-cutter formula. You have to make choices. You can field a staff that makes less than $13000/wk total (for all three members combined.) It is your choice. You can have expensive staff and cheap players. You can have cheap players and expensive staff. You can have a mix of the two. I have a mix, leaning toward cheap staff.

As for your specific situation, you have the highest salary in your league. You could sell your one big salary player and replace him with two players with a combined salary of half what he makes who would make your team better, if you do it right. Your top four largest salaries are all centers, while your guards make $5k at most. You could cut your team salary by 25k and have a better team, in my opinion.

Also, you lowered your ticket prices, but might have overshot on the bleachers. Try $12 at the next salary update. Just my opinion.

There are all kinds of threads regarding potential and salary correlation. There is a wealth of information on the forums on a variety of subjects. An excellent place to start is this thread- (http://www.buzzerbeater.com/community/forum/read.aspx?thr...).

Once I scored a basket that still makes me laugh.
This Post:
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151250.19 in reply to 151250.18
Date: 7/11/2010 4:09:39 AM
Overall Posts Rated:
459459
I understand the appeal of keeping a guy you have worked hard to train. So that leaves you with the option of lowering your staff salaries.
Good luck!

Once I scored a basket that still makes me laugh.
This Post:
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151250.20 in reply to 151250.11
Date: 7/11/2010 6:40:52 AM
Overall Posts Rated:
206206
You are beat in the playoffs because YOU DON'T HAVE GUARDS.

From: Kukoc

This Post:
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151250.21 in reply to 151250.20
Date: 7/11/2010 2:17:42 PM
Overall Posts Rated:
13361336
You can't win with 2 positions (you have C and PF). Concentrating on one player will be your downfall, the faster you acknowledge that the better.
There is staff maximum salary, so if you get to that it will not raise any more (if the staff weekly raise bothers you). There is a but though, that max is really high and not even close to sustainable :D

This Post:
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151250.22 in reply to 151250.21
Date: 7/11/2010 2:21:49 PM
Overall Posts Rated:
522522
How do you know there is a max staff salary?
And what is it?

This Post:
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151250.23 in reply to 151250.22
Date: 7/11/2010 2:32:18 PM
Overall Posts Rated:
13361336
I do not know. I guess noone ever wanted to find out. One of the BB-s stated that in the forums a while ago, I have it written in my supersmart BB notes. It's prolly not too easy to pinpoint it in the forums any more.

This Post:
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151250.24 in reply to 151250.18
Date: 7/11/2010 2:52:55 PM
Overall Posts Rated:
22
Just so you know, I was in serious debts last season, I sold one of the best players in my league, probably a top 10 player (Fritelli). I've worked so hard on Parker, I'm not going to lose him.

Here's Parker's best skills:

Inside Shot: tremendous Inside Def.: sensational
Rebounding: tremendous Shot Blocking: proficient


I understand how you feel because I'm in this situation, too. I'm training big men and my star Mytkowski is already at 91k and probably pushing 100k, but I've stopped training inside skills, so his salary won't increase as much. At this time, I'm training his outside skills to make him at least a beast at the power forward position against other PFs who lack outside defense. This also lets you train guards since you're already training outside skills for your star player to help you round out and balance your roster.

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