For this to workout all players must have RB...cuz if they are playing bigs on offence or defence (one or the other) and switching on the other end...for 1/2 the game they determine rebound rate...
But you determine the rebound rate for other 1/2 of the game...yes, the outside players who will play on PF and C in offense won't have any offensive rebounds, but your inside players, who occupy PG and SG position, will!
RB is the most expensive inside skill for players listed as guards....IF their IS/ID/RB all go high...or any of them....then SB also adds salary (and they list as SF...depending on the build)]
The plan for a guard is to have no more than 7 in all inside skills except IS.
the only way though for that player to not end up listing as PG is to keep down his JS/HA/DR....which highly limits his offence...which can be ok in a patient...so I can see working taht angle a bit.....
By keeping down his JS and especially his OD, the player won't ever be listed as a PG, so you can train his PA to 20 if you want. HA and DR without OD above 10 also won't make any impact on salary.
Take a C with these skills (salary ~115k):
7, 7
7, 1
1, 1
10, 18
18, 10
Salary stays the same if HA, DR and PA are either 1 or 18 (all three at once of course). When you go to 19, he changes to PG and his salary goes up 20%. However, the key is to keep down OD and JS.
Last edited by Koperboy at 12/6/2012 5:25:03 AM