BuzzerBeater Forums

BB Global (English) > Testing the "empty lineup prevention" code in Private League matches

Testing the "empty lineup prevention" code in Private League matches

Set priority
Show messages by
From: ned
This Post:
00
259887.14 in reply to 259887.13
Date: 7/2/2014 5:47:35 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
I've still more than one doubt if this new feature will give more power to those are using empty slots or if this change will make it useless (that is not bad at all cause this is a game at the end)

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: E.B.W.

This Post:
22
259887.15 in reply to 259887.1
Date: 7/3/2014 3:31:39 AM
Overall Posts Rated:
26152615
I'll definitely try to test this out in my next few PL games, but as a couple others have asked, what exactly is this trying to prevent? When I went to my next PL game and did a full blank lineup it didn't do anything. Does it just randomly assign players to positions? Or as you said "Just think of it as if the coach never got the match depth chart and decided to go with his own vision instead. "... isn't this what blanking does already? The coach decides and sticks who he thinks should get minutes at different positions and it works out pretty well. How is this different?

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
This Post:
00
259887.16 in reply to 259887.15
Date: 7/3/2014 4:14:46 AM
Overall Posts Rated:
6565
I agree with EBW, but I'll give it a try as well. PLs are more a sandbox-type setting for me atleast - competing with irl friends etc. for fun :). GMs et al might want to wait for more feedback - incremental and small changes are best for this good game!

From: AZ

This Post:
66
259887.17 in reply to 259887.8
Date: 7/3/2014 8:22:55 AM
Overall Posts Rated:
134134
This BETTER only be to prevent walkovers. If it eliminates the blank or partially blank lineup while having enough active players, then it'd be the worst decision ever.

Unless...they change how many minutes high stamina guys get, or put in an option for preferred minute usage per position. I mean, if we're stuck seeing our starters get 40 to 44 minutes a game, this would kill stamina training.

From: Phyr
This Post:
00
259887.19 in reply to 259887.11
Date: 7/3/2014 9:15:19 AM
Overall Posts Rated:
654654
Set a blank lineup with one guy for my PL. Was not able to set a blank lineup with zero guys in the lineup.

From: _wella_
This Post:
11
259887.20 in reply to 259887.19
Date: 7/3/2014 9:56:57 AM
Vattjom Vatos
SBBL
Overall Posts Rated:
257257
Second Team:
Utopia Vatos
I have a feeling you should report AFTER the game, how your specific "empty lineup" was set and how it worked/not worked.
Example:
"I set Player A as a starter, backup and reserv on PG, same for Player B on SG, then empty spots on SF,PF,C. Had picked 9 players. It worked wonders for me, both PG and SG played all 48minutes, my "pure" C played 40 minutes as C and my SF played 28 minutes as SF and 5 as PF, and the backup SF 10 minutes at SF while my two best PF shared the load on PF with 22,20 minutes. My scrubs had up to 5 minutes each at random positions."

Last edited by _wella_ at 7/3/2014 9:57:31 AM

This Post:
00
259887.21 in reply to 259887.1
Date: 7/3/2014 12:04:01 PM
Overall Posts Rated:
11261126
(71926944)

I was able to submit a blank lineup successfully for my next PL game.

This Post:
11
259887.23 in reply to 259887.11
Date: 7/3/2014 5:29:35 PM
TrenseRI
III.2
Overall Posts Rated:
36003600
Second Team:
ChiLeaders
It's no. 2. Walkovers are not affected by the change. This feature will only be used when none or just one starter is set. If the number of players dressed (in the roster) is lower than the walkover minimum, the game will still be a walkover.

From: Dmitri

This Post:
44
259887.24 in reply to 259887.1
Date: 7/3/2014 8:03:50 PM
Delta 9
II.4
Overall Posts Rated:
6464
Second Team:
Euphoria Seekers
That's outrageous !! The empty lineup is the most effective ...

Advertisement