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New daytrading rules (thread closed)

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From: Myles

This Post:
11
264414.14 in reply to 264414.1
Date: 10/23/2014 7:38:38 AM
Overall Posts Rated:
323323
I don't Like automatic bids.
I think that Marin is 100% correct.

This Post:
00
264414.15 in reply to 264414.1
Date: 10/23/2014 7:58:49 AM
Overall Posts Rated:
14901490
I hope this % drops radically after a few weeks.
There are plenty of teams who have bought in the region of 20 players at 40k or less just last week. We could ask them how fast the percentage reverts to the 97% maximum value!

This Post:
11
264414.16 in reply to 264414.15
Date: 10/23/2014 8:31:00 AM
Overall Posts Rated:
6161
This is just another attempt at a band-aid fix for an issue that can easily be stopped, if the BB Gods wanted to.

All players should sign one-year contracts when they join a new team.

Grandfather all players currently on a roster until the next season. Any player on a roster when the new season begins, now has a one-year contract.

Teams have one season to determine what to do with their three draftees. They would be free to list them on the player market or keep them. When the next season begins, last year's draftees have a one-year contract.

Any player bought on the player market would be on your roster for 14 weeks plus the number of days until the next Monday, at which time you would be able to fire or sell him.

This would end day-trading immediately.

Also, it would add a little more realism to a "simulation" that has become more of a "Tycoon" game, which someone else called it in another forum, so I can't take credit for that comment :).

From: picia

This Post:
11
264414.18 in reply to 264414.16
Date: 10/23/2014 8:50:09 AM
Overall Posts Rated:
234234
This would end day-trading immediately.


But there is no will and no need to stop day-trading. This change makes it only less profitable. Fair enough.

There were steps undertaken to make rosters more stable:
- reducing GS after transfer,
- less tickets sold when you attempt to sell half of your team permanently,
- giving bonus to trainees in overspending luxury-tax,
- now it is tax risen when selling new players.

All the changes made moved the game in good direction (I believe).

Would you be willing to be forced to keep a player for one year just after having to buy him because of 4-week injuries to both your starting bigs? Now it's the way - you can do it, but you have to pay for it and calculate.

This Post:
11
264414.19 in reply to 264414.16
Date: 10/23/2014 10:10:15 AM
Overall Posts Rated:
32293229
This is just another attempt at a band-aid fix for an issue that can easily be stopped, if the BB Gods wanted to.

All players should sign one-year contracts when they join a new team.

Grandfather all players currently on a roster until the next season. Any player on a roster when the new season begins, now has a one-year contract.

Teams have one season to determine what to do with their three draftees. They would be free to list them on the player market or keep them. When the next season begins, last year's draftees have a one-year contract.

Any player bought on the player market would be on your roster for 14 weeks plus the number of days until the next Monday, at which time you would be able to fire or sell him.

This would end day-trading immediately.

Also, it would add a little more realism to a "simulation" that has become more of a "Tycoon" game, which someone else called it in another forum, so I can't take credit for that comment.


I like the idea in theory, but the new player who gets a couple of "bargain" 60k salary players when they first sign up is completely hamstrung. And a full season is too long regardless. The cricket sim battrick had a seven-week contract on signing a player, but I don't remember if you could fire a player during that time or if you were just prevented from re-listing him until that time had passed.

I do think an interesting angle would be to incorporate Hattrick's rule about only being able to list a player you've bought the number of games he's played for your team - though it would need to be tweaked here to be based on the number of minutes played. If that rule were in effect, for example, a team would have to play these players regularly in order to keep listing them at their inflated prices and hoping someone bites.

Of course, the way I'd personally go about it is to just restrict the starting bid amount for newly purchased players, so that if you've only had the player a few weeks, you can list him at $1000, and you wouldn't be able to list a player above what you bought him for until a season or more had passed. That way, a manager who gets a legit bargain can still make a fair profit by selling a player, but the whole "list a player absurdly high" strategy wouldn't be possible or would, at minimum, require holding on to the players for 14 weeks.

This Post:
88
264414.20 in reply to 264414.12
Date: 10/23/2014 10:20:20 AM
KS Goldena
PLK
Overall Posts Rated:
40804080
Second Team:
KS Golden Grizzlies
Great update!

But why you didn't announce it earlier??? You shouldn't change rules suddenly.

BTW

You announced the end of "let coach decide", people rebuilded rosters ---> "let coach decide" is still in use.
You didn't announce rising transfer taxes, people buy a lot of young players ---> suddenly you change rules

You can't do it in this way. Even the best updates will be badly received.

This Post:
22
264414.22 in reply to 264414.12
Date: 10/23/2014 10:42:41 AM
Młoty Stargard
PLK
Overall Posts Rated:
838838
You announced the end of "let coach decide", people rebuilded rosters ---> "let coach decide" is still in use.
You didn't announce rising transfer taxes, people buy a lot of young players ---> suddenly you change rules

The Secret of the Gamboni
Joe was a card player, a good one. He was so good, in fact, that he had to move from city to city and find games where he wasn’t known in order to play for high stakes. One afternoon, in a bar in the suburb of Chicago, he’s shooting the breeze with the bartender and asks,
”Say, where can I find a good card game around here?”
“What kind of stakes are you talking about?”
“Big,” Joe says, “the biggest game you know about.”
“Well now, I hear there’s a game out in the farm country. It’s a bit of a drive, but these particular farmers play for big money. Let me make a call and see if it’s OK.”
So the bartender makes the call, and then gives Joe direction to the game.
That evening, after a long drive, Joe pulls up to this barn in the middle of nowhere. Tentatively, he walks inside, tiptoeing around the fetid piles on the floor. At the back of the barn, he spots a partially open door, with lights and smoke pouring through the opening. The familiar rush of anticipating and energy sweeps through him as he enters the room and introduces himself.
Farmers in overalls sit around the table, chewing cigars and puffing their pipes. In a quick glance, Joe estimates the current pot to be about $40,000 – perfect. So he sits down. “Ante up,” says the farmer holding the deck of cards. And Joe begins to play.
About an hour later, Joes is holding his own. He is about even when he draws three aces and two queens – a full house. With a large pot already on the table, he raise $15,000. The next two guys fold, but the leather-face farmer across the table calls him and raises another $15,000, without so much as batting an eye. Joe, certain that the guy is bluffing, calls the bet and lays down his aces-high full house. The farmer lays down junk: three clubs and two diamonds of mixed numbered cards. Joe, suppressing a smile, starts to rake in the pot.
“Wait just a damn minute,” says the farmer, a stern and reprimanding tone in his voice.
“Whattaya mean, wait a minute,” says Joe, “you got nothing.”
“Take a look at the sign over your right shoulder,” smiles the farmer.
Joe looks:
THREE CLUBS AND TWO DIAMONDS CONSTITUTE A GAMBONI, THE TOP WINNING HAND IN THIS ESTABLISHMENT
Joe is really angry, but after all, rules are rules, so he continues to play with what is left of his holdings. About an hour later, he draws three clubs and two diamonds… a Gamboni! He bets everything, and on the final round of betting with the same leather-faced farmer he has to throw in his solid gold Rolex to make the call. The farmer turns over his cards of a queen-high spade flush. Joe turns over his Gamboni and starts to rake in the pot.
“Hold it there, fella,” says the farmer, his grin cutting deep lines in his cheeks.
“But I got a Gamboni!” cries an exasperated Joe.
“Sure ‘nough, but look at the sign over there,” and he points over Joe’s left shoulder.
Joe looks:
ONLY ONE GAMBONI WILL BE PERMITTED PER NIGHT IN THIS ESTABLISHMENT

You have to change name this game on GamBBoni


Last edited by darkonza at 10/23/2014 11:43:01 AM

This Post:
00
264414.23 in reply to 264414.21
Date: 10/23/2014 10:45:39 AM
Fab Five
II.3
Overall Posts Rated:
13351335
Second Team:
Fabulous Five
He likes the upgrade.
What he is requesting is advising about it with time.
And I completely agree.

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