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Season 31

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This Post:
00
269723.14 in reply to 269723.12
Date: 5/4/2015 1:02:22 PM
Overall Posts Rated:
3939
Tough luck, Peluin. I put my lineup in, but when putting my team together this off season, somehow I decided that I wasn't that interested in rebounding anymore, ha. I will try to rectify that before it is too late. In this league though, it could already be too late.

As for the fight, I respect Mayweather's fighting style, which is basically avoiding a fight, but not sure why I would pay $100 to see it.

Last edited by Big Chief Triangle at 5/4/2015 1:03:43 PM

This Post:
00
269723.15 in reply to 269723.14
Date: 6/3/2015 11:31:31 AM
Overall Posts Rated:
3939
My center Vincent Gautier was hit with a 2 week injury on May 12th. I thought at latest he would return 21 days later, which would have been for yesterday's game on June 2nd. Now it is June 3rd and he is still injured.

Considering I thought a two week injury lasts anywhere from 14 to at most, 20 days, I'm not sure if this is a glitch, or maybe the powers that be tweaked the injury stuff a little bit.

Anybody have any thoughts here for me?

This Post:
11
269723.16 in reply to 269723.15
Date: 6/3/2015 12:35:37 PM
Cyborgs
III.16
Overall Posts Rated:
7878
Second Team:
Brawlers
Last season I had a player out for 2 weeks and it took 28 days for him to get back into the lineup. The game needs a more accurate time table for injuries IMO...

This Post:
00
269723.17 in reply to 269723.16
Date: 6/3/2015 1:08:59 PM
Overall Posts Rated:
3939
Thanks for the response ... seems the game is either glitching all over the place, or more likely, the conventional wisdom on injuries is now wrong. Or I have been misinformed the entire time, ha.

If it was up to me, I would eliminate injuries altogether, but I remember seeing a vote on it a while ago, and I think I am in the minority on that opinion.

Last edited by Big Chief Triangle at 6/3/2015 1:10:51 PM

This Post:
00
269723.18 in reply to 269723.17
Date: 6/3/2015 1:56:28 PM
Cyborgs
III.16
Overall Posts Rated:
7878
Second Team:
Brawlers
Injuries are part of any sport , I just feel that the length of time should be more accurate. 2 weeks is 14 days not 28 as in my case last season with a key player. I am sure other managers have had this happen to them as well. Hopefully down the line the BB GODS will fix this issue.

This Post:
00
269723.19 in reply to 269723.17
Date: 6/4/2015 10:56:31 AM
Overall Posts Rated:
7575
I wouldn't mind getting rid of it altogether either. Even though it's a sports game, it's still a game.

Since they want to make it more realistic, I don't really have a problem with injuries, but agree that the estimation is god awful. I understand that in the real world injuries can take longer to heal than initially predicted, but as a game I'd like for them to give us exact time frames (includes the arena expansions).

If that's too much to ask, then I think that if they simply switched from "weeks" to "days" that would help it. When it's been 2 weeks (for a 2-week injury) and it still says he'll be out for 1 week it's annoying, because it could be 1 day or another full week, we really have no idea. I think that if they timed it like the arena expansions (by days remaining), it would at least give us a better estimate of when we can count on a player, even if it says "9 days remaining" for 3 days straight heeheheh

This Post:
11
269723.20 in reply to 269723.17
Date: 7/10/2015 10:14:25 AM
Overall Posts Rated:
7575
We were just talking about the pain it is when a player gets injured and not long after I noticed that Hoosier ( Anchorage Allstars) had a player with a 5-week injury

That's too much, that's basically half the season, if it happens to one of your main players that's either a wasted season or you gotta sell and likely lose some money. 2 weeks is OK (even though comes out to be 4-6 games), but there should not be any longer

I know that in real life players may miss half or even a full season, but to make the game interesting, they should limit or get rid of these. Big issue when you get up to the higher leagues

This Post:
00
269723.21 in reply to 269723.20
Date: 7/11/2015 2:07:00 AM
Overall Posts Rated:
177177
Yep, I had to just move him and replace him. Not much you can do about it at that point. But if I hadn't dropped down with a decent amount of cash that I could do that, my whole season would have been shot. Could have managed a two week injury but I would have been dead in the playoffs if I didn't have the means to get anyone else with a 5 week.

From: Yuck

This Post:
00
269723.22 in reply to 269723.21
Date: 7/11/2015 3:02:34 AM
Cassville Yuck
III.3
Overall Posts Rated:
555555
Second Team:
Yuckville Cass
Injuries wrecked my season. Two players with well over 100 tsp down for about 3 weeks and a standout reserve for similar. The problem with long term injuries is how much real life time it takes. I lost this season to injuries and it cost me 3-4 months of real time. We'll see if I am still interested in winning this league next season or not.

This Post:
00
269723.23 in reply to 269723.20
Date: 7/12/2015 12:27:47 AM
Overall Posts Rated:
1919
I feel like there is a hidden injury prone attribute in game.

Last edited by ZYXF at 7/12/2015 12:27:59 AM

From: abel
This Post:
00
269723.24 in reply to 269723.23
Date: 7/12/2015 10:16:56 AM
Meridian Hill McMornings
II.4
Overall Posts Rated:
3232
I agree.... always have thought so. Perhaps attached to the "fouls more" or "physical player" attribute. Like they hurt players easily or get hurt themselves...

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