I like that idea. I'm still not sure it would make much effect on the market necessarily, other than possibly a level 3 guy making 17.5k with a good specialty may be worth buying cheaply since he'll go up quickly. Maybe if the ranges were compressed a bit so keeping a guy longterm could be feasible but not optimal, it would be better suited for the people who don't want to mess with their staff.
Someday I need to see how low a salary I can get on a lvl 1 staffer, too. I remember reporting it once that you could fire a guy and then go to his staff page and bid on him, and if he was fired before his salary built up then his salary would be under the $2000 normal salary. I don't think there's any real exploit there - it's too small an amount to care about - but it would be a nice screenshot.
