This is true.... but my point is that the size of the effect can be measured in terms of how many shots were actually blocked. There are no shots which shot blocking affected which were not blocked.... so shot blocking is a good skill it does turn shot attempts into shot blocks which does reduce your opponents shooting percentage which is a good thing... but there are so few of them a game that this effect is perhaps not strong enough. Because in reality shot blockers affect more shots than just the ones they actually block... or that would be my claim.
I could simply turn up the size of the shot blocking effect and have more blocked shots.. and maybe that has to be done too... but the argument is that i should turn it up to the point where shot blocking matches reality, and whether at that level that the benefit of shot blocking is fully realized in the simulation. I would argue that it is not.
I of course am biased as I played center and averaged 5.5 blocks a game in HS.. so i think shot blocking is maybe more important than it really is.
I will also say that I do think in reality those who try to block a lot of shot do foul more.. though I don't think I want that part of BB because I dont want training a good player a little bit more in shot blocking to make him worth less because he fouls out all the time. Since there is no way to "untrain" it would be very bad for an owner to discover he invested training in his star player and actually made him less valuable.
EDIT: SOME OF THESE STATEMENTS MIGHT BE MISLEADING.. PLEASE READ
(66639.86)Last edited by BB-Forrest at 1/7/2009 9:57:12 PM