BuzzerBeater Forums

Suggestions > Game engine and tactics

Game engine and tactics

Set priority
Show messages by
From: ZyZla
This Post:
00
90482.14 in reply to 90482.13
Date: 5/20/2009 4:19:48 PM
Overall Posts Rated:
2222
After long discussion in forum BB-Lithuania community agreed that there would be enough if we would get possibility to change points gap manually instead of BBs given same one for everybody.

and take to consideration that there should be changes in game end logic that winning team should make some fouls as well to avoid three point shots trying to foul worse free throws shooter on opponents` team side.


Best Regardas,
BB-Lithuania community

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: docend24

This Post:
00
90482.15 in reply to 90482.14
Date: 5/20/2009 8:48:12 PM
Overall Posts Rated:
154154
After long discussion in forum BB-Lithuania community agreed that there would be enough if we would get possibility to change points gap manually instead of BBs given same one for everybody.

and take to consideration that there should be changes in game end logic that winning team should make some fouls as well to avoid three point shots trying to foul worse free throws shooter on opponents` team side.


Best Regardas,
BB-Lithuania community

That would be a nice addition.

Uhm, no. It does not happening (much) in RL. Cause it is often a bad strategy. Are you aware of the rule that in last minutes you can't play hack-a-shaq because they will still get the ball?

From: ZyZla

This Post:
00
90482.16 in reply to 90482.15
Date: 5/21/2009 9:11:26 AM
Overall Posts Rated:
2222
sometimes you are 3 point in front and on the last sec opponents score from three and you have to play overtime, so why team which is in front can`t make clever decision and make foul as opponents would be send to free throws line and be able to score just 2 points instead of three... I would like to see this at least sometimes.

As well I would like to see at least once per game situation there player would sore with foul and make 3-4 points from the attack with bonus opponent foul.

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: docend24

This Post:
00
90482.17 in reply to 90482.16
Date: 5/21/2009 9:18:24 AM
Overall Posts Rated:
154154
Because it is difficult to do it and avoid any mistake in the process. You can't foul off the ball and you need them to shoot only 2 free throws. Time left is crucial factor here as this can repeat many times in last minute if you choose to do so. Trust me it looks great and obvious on paper but it is hard to master it. Even coaches like Larry Brown don't do that and rather rely on good defense forcing a non-shot or missed shot. Long term it pays off.

From: ZyZla
This Post:
00
90482.18 in reply to 90482.17
Date: 5/23/2009 12:07:15 PM
Overall Posts Rated:
2222
I still can`t understand how coach lets to play to the player who shoots 7-32... it`s impossible to even watch the game then you see how you player misses 10 time in row and still tries and still misses... I would be coach I would shout "get a hell out of the court you stupid baster"

I don`t care that he scores 18 points, but he does a lot more damage then good to the team.

So I think game engine should think sometimes and take such a players out, at least for some time that they would think what they are doing on the court...

Last edited by ZyZla at 5/23/2009 12:17:44 PM

ZyZla - ZyZlūnas ZyZlavotas ~c(=
Message deleted
From: ZyZla
This Post:
00
90482.20 in reply to 90482.18
Date: 5/25/2009 9:26:27 AM
Overall Posts Rated:
2222
Some of the users managed the idea that there could be different plan for offense and for defense, no we one and the same for both, but plenty of teams in reality stands in one positions in offense and changes in defense

example:

Offense:

starters subs
player PG A player PG B
player SG A player SG B
player SF A player SF B
player PF A player PF B
player C A player C B

Defense:

starters subs
player SG A player PG B
player PG A player SG B
player PF A player C B
player SF A player PF B
player C A player SF B



that means that they can change players they defend on the court.

In my opinion it to hart to make develop for BBs. But community are talking about this so I represent them in global forum.

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: Kivan

This Post:
00
90482.21 in reply to 90482.20
Date: 5/25/2009 10:17:34 AM
Overall Posts Rated:
3838
from the main welcoming screen after you log in, posted at the beginning of season 8 :

We also want to tell you briefly about two things coming for Season 10. More details will be forthcoming as we get closer, but to avoid spoiling long-term strategies, we want to give maximum advance notice.

In the game engine, your SG (for example) will no longer be restricted to guarding an opposing SG in a man-to-man defense. In other words, your position in the offense will not have to match your position in the defense.
-----------------------

I would have thought a GM read this kind of announcements

From: ZyZla

This Post:
00
90482.22 in reply to 90482.21
Date: 5/25/2009 10:20:28 AM
Overall Posts Rated:
2222
I just wrote what the community are talking and asking... nobody knows how this will be done and here is the suggestion how.

ZyZla - ZyZlūnas ZyZlavotas ~c(=
Message deleted
Message deleted