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OK you convinced me....ODIS experiment

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288297.15 in reply to 288297.13
Date: 7/5/2017 1:27:34 PM
Overall Posts Rated:
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Two defensive stats to stop one offensive inside.
One offensive stat to stop 4 outside....

This is the imbalance. So you train the 1 of the inside offense and the 1 of the outside defense the most...also the one that stops all the other outside stats also helps stop inside attack. It's one defense stat to stop everything


I pretty much agree with most of the thinking behind this, but I'd be most curious to see how much the lack of RB ends up hurting. I'd expect that you'd see a lot of putbacks converted at a pretty high percentage rate. It would be nice if second chance points and points in the paint were available stats, as an aside, to help quantify that.


This Post:
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288297.23 in reply to 288297.18
Date: 7/6/2017 9:37:03 AM
Overall Posts Rated:
32293229
It would be nice if second chance points and points in the paint were available stats, as an aside, to help quantify that.
That would require a lot of fiddling when building a Moutlinho-like tool: the play-by-play in whichever form (including the source code for the web page) does not allow you to differentiate between putbacks and inside shots to the best of my knowledge.


No, I don't think it does either. I think second chance shots is doable because after a missed shot, if possession doesn't change, the next shot is a second chance shot. (I don't know the actual NBA or international stat definition so if they only count it based on offensive boards and not fumbled defensive rebounds/etc. that would need to be modified). Points in the paint is probably not at all doable since I don't know how you'd identify that, but it would still be nice to have for funsies.

Last edited by GM-hrudey at 7/6/2017 9:41:02 AM

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