On the other hand, IS only costs, but does it really make a difference on the level you're playing if it's 10 or 8? I'd keep it as low as possible to save salary.
This is true in a vacuum. If the guy will play as C or PF, then IS will help and even 2-3 extra skill points will make a huge difference and he will not be a black hole on offense. More passing is fine, but the problem is to hit the open shots and 10 or less against D1 and good D2 inside defense will not work. Yes it will cost in terms of salary, but so does JS to a lesser extent and I'd take 12-13 IS over 11-12 JS every time.
Even with Jagermeister's build (what was it? 14JS 10JR?) it's debatable if the outside prowess was enough to compensate for 9 IS, you'd need to break down the type of shots he took in each offense and estimate how much the extra JS/JR would contribute to jump shots and 3 pointers. Haek was a black hole on offense and so is Candar and when these players start taking 10, 12, 15 shots because the defense on the rest of the team is good enough then you have a problem.
To me there are 2 cases where the build above could work with even less OD than that:
1) The guy plays C and defends C and has a little more PA. If the rest of the team allows for it he should take very few shots.
2) The guy plays PG and defends PF or C and has a lot more PA. This is actually safer, especially if PA is elite and DR/JS are relatively low. The problem with this is that you need 2 forwards to play SF/PF with good or elite OD and one of them (the one at PF) will also need IS.
Last edited by Lemonshine at 10/11/2017 6:30:57 AM