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hyper-inflation?

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268635.156 in reply to 268635.154
Date: 4/15/2015 9:09:53 AM
Overall Posts Rated:
14901490
I see what your guys are saying. I'm sorry, but I can't take seriously someone saying: the average NBA player was making 300k in the mid 80s, now the average player makes 5 million, therefore Buzzerbeater is a realistic simulation because the price of players is going up...

From: Balev

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268635.158 in reply to 268635.157
Date: 4/15/2015 10:19:38 AM
Kinky Koalas
II.4
Overall Posts Rated:
110110
Second Team:
Down Under Drop Bears
I teach professionally.
I do, too. I find it disappointing that a teacher labels others as morons because of their insecurities, rather than recognising why they are doing these things and then, using their expert knowledge in teaching and leading, helping them find a better way.

I simply won't ever take your stance about intelligence. Just because one person is "intelligent" in one way, doesn't mean their brain power is more powerful than another. This happens so much in the academic world and there is this assumption that one can only be intelligent if they are academic. It's nonsense and modern teaching and learning philosophies are proving that we are at the tip of the iceberg in terms of enabling people to reach their potentials. As a professional teacher, you should know that the modern educational practices are based on systems that are centuries old, often using beliefs that are several times older.

People probably don't vote well (this is an opinion) probably because of the exact reason I mentioned earlier: they don't know enough about politics to make a reasonable choice. Anyway... Don't get me started on politics...

This Post:
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268635.159 in reply to 268635.156
Date: 4/15/2015 10:26:00 AM
Kinky Koalas
II.4
Overall Posts Rated:
110110
Second Team:
Down Under Drop Bears
I'm not sure how many people are saying this is an ultra realistic simulation game.

I had the same arguments quite a while ago with mostly the same issues raised recently. Something someone said to me made me eat some humble pie, though. This is, first and foremost, an attempt at a game, then an attempt at a simulation. In order to get the "game" bit right, some of the "simulation" parts need to be let go of. I used to think the training thing sucked, big time. I kind of still do. But... It forces managers to weigh up their options, particularly trying for now or building for future.

There are loads of other basketball "simulation" games out there. I suggest that you go try them. I did. They sucked. At least they sucked for the short time I played. Maybe I was too used to this game. I'm not sure. I just couldn't get the same fun factor that this game gave me.

This Post:
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268635.160 in reply to 268635.159
Date: 4/15/2015 10:35:13 AM
Overall Posts Rated:
137137
I'm sorry, but I can't take seriously someone saying: the average NBA player was making 300k in the mid 80s, now the average player makes 5 million, therefore Buzzerbeater is a realistic simulation because the price of players is going up... ~ lemonshine


I think the manager is saying the cost went up.. while that part he is saying the minimum salary to mid is true.. It was 250k min and now it 3.2million minimum in the nba.. the nfl the best way to judge inflation is through the kickers salary ( yes they do get paid). a kicker made 75k min in the 80's now it about 550k maybe a little more than that today.

IM not 100% sure is BB copied the nba/nfl inflation system, but I know it fixes it self. The reason why inflation is going up is..

People are buying bad players over and over at higher price points , very low bad supply of players as well. The BB system is working at 1- season estimate instead like before were it betters rate and player rates . Im show you guys something that I shouldn't not be. When you see the last player was sold for 1k-15000k$ with a player , your seeing the actually percentage of inflation for the market for this type of player position and make up. This is how much you can make if the player was actually good. This is how you can see if bad player are actually being sold on the market. Its a fair warning.

Some BB manager take advantage of that greed that a huge %(percentage) of money they can consume in income from a shady sale. Some see 1k-15k and say all I can make is 15k,, haha no no. That a basic eye to look at it. l

If its 1k-15K look how much (%) is in between, if we train this payer you can get at least 1.3 million at that rate. that why a lot 18 yrs are going for 1 million. the return is 2.7~ 3 million if not more. The greed that come over exten taxes/exemption , There no way to fix this in my opinion, Not to anger any one. But I think market be should be dishonest with the seller with young and low exp players and not give the fullest estimate like they do. Put 1k$, don't say how much you could make.

We create inflation with shady sales there no easy fix for this, already so much in place to deter it maybe no fix, that why I said don't spend, lets the price fall, the system will catch shady sales more better . But for some reason there's a higher demand, Utopia ?? I don't know, In my mind I think people are just determined to sell the players because of the lux in rewards, they don't care. I know there going to be a flood in talent pretty soon. I think we can control the market if lets the system do it job.



Last edited by Mr. Glass at 4/15/2015 10:43:02 AM

This Post:
11
268635.161 in reply to 268635.150
Date: 4/15/2015 12:42:30 PM
Overall Posts Rated:
370370
... I agree with you they should lower the threshhold/adjust FA policy ...

Further, bankruptcy in general is a very ver minor issue.

There you are, two things we agree on.

So climb down off your pedestal, got off your high horse, stop tooting your own horn, take a chill pill ... and have a nice day.

This Post:
00
268635.165 in reply to 268635.164
Date: 4/15/2015 9:14:37 PM
Kinky Koalas
II.4
Overall Posts Rated:
110110
Second Team:
Down Under Drop Bears
I see what your guys are saying. I'm sorry, but I can't take seriously someone saying: the average NBA player was making 300k in the mid 80s, now the average player makes 5 million, therefore Buzzerbeater is a realistic simulation because the price of players is going up...
I usually dont post. This is my third post on this thread. If you didnt understand by now that this is not what Im trying to point out then Im really sorry but I wont waste another second trying to make you understand it.
I think that with the lack of understanding of basic principles you're displaying, you're unlikely to be honest at this point.
Actually, Im an Accounting & Finance student in one of Europe's premier universities at this field. Im also a proffesional athlete. I thought I was qualified enough to participate in a Sports-Manager-Game-themed conversation with you. However, as it turns out I wasnt. Too bad but thats life!

Yeah, keep your thoughts to yourself!!

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