I didn't open the thread to whine for GS training or to remove it completely. I did that to state that 3/4 guys playing 96 minutes and popping in GS is wrong. I did that to state that GS training is overpowered and makes the game unbalanced.
I tend to agree with you on this. I spent upwards of ten seasons training six players who are still on my team and playing important minutes, and now I'm in the FT training mode mostly since I'd rather not increase stamina. But I've also had to train GS a few times this season and probably will again in the playoffs, even despite my usually good minutes management, thanks to some unfortunate injuries and foul accumulation issues. I ended up having my players go way over what I would have wanted this past week and a player that got 92 minutes is still in proficient GS. I'm not going to ask them to take the GS back, of course, but I agree that it's still way too forgiving.
Ideally, though, we'd have something we could use so specify a rough rotation strategy for each position in the lineup, so we can do more managing of that. I'd love to target 30-36 minutes with a starter, for example, in some positions, maybe a 24-24 split at another, and have an option to "play as much as you want" for a player being trained or who's being used for a very specific role. Instead, we're in a situation where if a player has much more than average stamina, there's no way to ever get his backup meaningful minutes unless you get an injury, foul out, or garbage time.