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QUICK & DIRTY BB GUIDE for new players

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This Post:
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288490.16 in reply to 288490.15
Date: 7/14/2017 6:05:12 AM
Overall Posts Rated:
14901490
I think I agree with you in general, BUT I'd give this recommendation.

1) accept you will have to lose to other human managers for some time
2) get the trainees possibly allstar or perennial allstar. Get advice on how you pick. If you're close to the draft DO NOT spend points scouting. Wait for the draft and buy perennial allstar or maybe even superstar trainees on the cheap. They are much cheaper then and you will have more choice. Get advice from your U21 staff or a mentor if you're unsure
3) I agree on the 5 trainees, maybe even 6. 2 position training and when you switch to single position regimes keep training all 6 or sell 3. If you do the latter the 3 trainees you plan on discarding can be a little worse or lower potential
4) do not buy any other player for 8 weeks or whatever time until the salary floor kicks in. Run a 11-12 cheap roster and learn to manage minutes, training and Game Shape with what you have.
5) buy a competent trainer and a basic or competent doctor, no PR
6) use all money left to build the arena until you decide to start adding talent to the team (or a bit before). Only at that time start saving and perhaps cash in on a few trainees


Last edited by Lemonshine at 7/14/2017 4:46:03 PM

This Post:
11
288490.17 in reply to 288490.11
Date: 7/14/2017 7:24:44 AM
Overall Posts Rated:
3333
A couple of things:

1. Everybody will have different opinions on how to run a team. This is by no means the only way. It is exactly what I said it was. Just a quick guide for those who have no idea what they should be doing.

2. Should you have 3 18-19 y.o.? sure, but getting other kind of young players (20-23yo) will help the efficiency of your training. One on One for example is two position training. It's not hard to get 5 players 48 minutes in 3 games. Why train 3 when you can train 5? Especially with a new roster devoid of real talent. With 5 you can sell some players eventually and still keep some players.

3. The sooner you expand your arena (and really the sooner you can get it to 8-9k capacity) the better. Math people. The sooner you expand, the sooner you make more money. It takes a week to expand, and in that week you can find trainees and a trainer.

4. Ya'll should really leave this chat open to new player questions, vice filling it with nit-picky, complex, philosophical management philosophies. It will just make new players MORE confused.


This Post:
00
288490.21 in reply to 288490.20
Date: 7/14/2017 9:27:40 AM
Overall Posts Rated:
14901490
I don't think you can trade without penalties even in the first 8 weeks. You will have the same haircuts on the sale value as anybody else when reselling as far as I know.

Last edited by Lemonshine at 7/14/2017 9:29:51 AM

From: Siwy

This Post:
00
288490.23 in reply to 288490.16
Date: 7/14/2017 11:00:38 AM
Overall Posts Rated:
15061506
Also, if you buy 18/19 yo, 50 TSP for former and 60 TSP for latter are absolute minimum, if you want to achieve a proper level before their 22nd birthday. The one exception from this rule are 210+/7'+ height players - give them only inside skills, and you'll make a really fast progress (but you'll pay a lot salary and probably you'll have to sell them).

Last edited by Siwy at 7/14/2017 11:15:04 AM

Leniwy, stary, wyliniały kocur. Czasem jeszcze zerknie na polskie tłumaczenia.
This Post:
00
288490.25 in reply to 288490.24
Date: 7/14/2017 3:26:11 PM
Overall Posts Rated:
120120
Yes, but they don't have the penalties for the number of trades, because they are new teams and so they haven¡t still traded any players (I am always around 14 players traded in the last 14 weeks so the taxes are high for me)

Also, if you buy a player for 10k and you sell him for 100k you still get a benefit despite the taxes. But if you buy a player for 800k and you sell him for 1M then a tax of 20% eliminates the benefit.

So in my case, with hattrick experience, I made big easy benefits my first season, and I no longer can use the same strategy, both because of the taxes and because of the salary and prices of the players that I need now.

I also learnt a lot about the game by trying many different players in the process.

I recomend any new manager who wants to spend time in the market (specially with hattrick or previous BB experience) to try daytrading to give a fast start to his team.



The kryptonite to this... is daytrading works, because newer managers don't really know what they are doing and they are the ones (usually) buying your players enabling daytrading.

If you tell all those buyers to instead be competitors and other sellers in daytrading, it will take away all the value of daytrading too.

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