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Well-balanced shooting guard

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81351.16 in reply to 81351.13
Date: 3/17/2009 3:11:08 AM
Overall Posts Rated:
246246
BB is always match-up based. So if your opponent's SG goes inside, he is being guarded by your SG. It does not matter if you are playing zone.



That's also the understanding I've got. But this leaves me with the qestion how zone defence really works?

This Post:
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81351.17 in reply to 81351.16
Date: 3/17/2009 5:48:14 AM
Overall Posts Rated:
587587
But this leaves me with the qestion how zone defence really works?

The rules provide a pretty good description: (/BBWeb/rules.aspx?nav=Tactics).

This Post:
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81351.18 in reply to 81351.5
Date: 3/21/2009 1:47:48 PM
Overall Posts Rated:
167167
driving is a skill that helps players to score. i guess soel is lookint at a guard as a defender and not as a scorer since he mentions that he wouldnt train jump range either... (skill needed for outside shooting)

I am training guards at the moment and want my guards to score (not my inside guys). i am trying to train them very well balanced. so either this way or

Jump Shot: 12
Jump Range: 12
Outside Def.: 12
Handling: 12
Driving: 12
Passing: 12
Inside Shot: 3
Inside Def.: 3
Rebounding: 1
Shot Blocking: 1

this way

Jump Shot: 12
Jump Range: 12
Outside Def.: 12
Handling: 10
Driving: 8
Passing: 10
Inside Shot: 4
Inside Def.: 10
Rebounding: 1
Shot Blocking: 1

or perhaps IS and ID more balanced...

i wanted to add to this as well that i believe (and hear most people mention on the forums) that a more balanced player costs alot less in wages than a guard with a skill like 18+ or so...

Last edited by Astragoth at 3/21/2009 1:53:04 PM

This Post:
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81351.19 in reply to 81351.11
Date: 3/21/2009 5:33:48 PM
Overall Posts Rated:
9696
I'll start off using my SGs since they are well rounded (and the question was well rounded, not the very best possible, right?)

an average of my 3 well rounded SGs would look like this:

Jump Shot: 8
Jump Range: 8
Outside Def.: 9
Handling: 7
Driving: 6
Passing: 7
Inside Shot: 6
Inside Def.: 6
Rebounding: 7
Shot Blocking: 5

Now these is what I have. If I add it all I get to 69 points, so I can distribute 11 more.
I'd not add any to blocking, passing and handling. Blocking isn't realy worthless (guards with some blocking skill do block many shots in BB), but 5 is certainly enough for guards. respectable passing and handling should be enough too.
Rebounding is doubtfull, since every player adds to this in the team, even though guards add the least, they DO add to this rating. respectable is good, but I'd add 1, to make it strong.
Inside shot, also +1. Respectable inside shot is good for lay-ups, something they tend to do somethimes.
Inside defense, also +2. Strong inside defense keeps your opponent's guards from scoring too much inside.
Driving +2. Strong driving helps outside shooting as well as inside shots. If you are looking for a balanced SG, Strong driving is a must.
Jumpshot and jumprange, both +2. SGs should be able to shoot...from all distances.
The remaining points all go to outside defense. No need to tell the importance of OD for guards... unfortunatly, only 1 point left. So maybe I'd drop the rebounding point and add it with OD...

This brings my good balanced SG to this:
Jump Shot: 10
Jump Range: 10
Outside Def.: 11
Handling: 7
Driving: 8
Passing: 7
Inside Shot: 7
Inside Def.: 8
Rebounding: 7
Shot Blocking: 5

This SG can be used in any offensive tactic, and against any team's offenses.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
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81351.20 in reply to 81351.19
Date: 3/22/2009 3:45:01 PM
Overall Posts Rated:
246246
Thank you. There is one interesting point your raise:

Blocking isn't realy worthless (guards with some blocking skill do block many shots in BB), but 5 is certainly enough for guards.


I notice the same: with blocking at level 4 or 5 my guards are in the top 10 of the BS/48 min stats.

What would happen if they had level 8 or 9? This is interesting as it is much cheaper to train Blocking rather than OD. What's your opinion on that? Anybody who has experience with a Guard with Blocking of 7 or more?

This Post:
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81351.21 in reply to 81351.20
Date: 3/22/2009 4:41:37 PM
Overall Posts Rated:
00
(6920594)

Respectable shot blocking

This Post:
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81351.22 in reply to 81351.21
Date: 3/22/2009 5:07:53 PM
Overall Posts Rated:
246246
Not many blocks but high personal ratings. Difficult to give an interpretation w/o knowing the full skill set but it is known that

1) personal ratings are more defence driven
2) big guys with good blocking skills get significanly higher rating than otherwise similar players with less shot blocking

This could therefore mean that your player is a rel. good defender. This would be striking if his OD skills are not too high. What's your interpretation?

This Post:
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81351.23 in reply to 81351.21
Date: 3/22/2009 7:03:43 PM
Overall Posts Rated:
00
(7873057)

Average Shot Blocking

This Post:
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81351.24 in reply to 81351.23
Date: 3/28/2009 4:32:09 AM
Overall Posts Rated:
44
(4815675)
[Eesti]
Shooting Guard
Andres Nei (4815675)
Weekly salary: $ 11 695
DMI: 52600
Age: 22
Height: 6'9" / 206 cm
Potential: perennial allstar
Game Shape: strong

Jump Shot: 8 Jump Range: 9
Outside Def.: 8 Handling: 8
Driving: 8 Passing: 6
Inside Shot: 6 Inside Def.: 5
Rebounding: 7 Shot Blocking: 7
Stamina: mediocre Free Throw: average

Experience: inept
He`s got 72 points total. So i got 8 more points.

Jump Shot: 10 Jump Range: 9
Outside Def.: 10 Handling: 8
Driving: 10 Passing: 8
Inside Shot: 6 Inside Def.: 5
Rebounding: 7 Shot Blocking: 7
Stamina: mediocre Free Throw: average

He would be perfect SG for me.


Last edited by conofer at 3/28/2009 4:32:58 AM

This Post:
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81351.25 in reply to 81351.19
Date: 3/29/2009 12:59:39 PM
Overall Posts Rated:
4343
So - do you make your guards play PF an SF during scrimmages to earn them the inside def and shots i guess...

This Post:
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81351.26 in reply to 81351.25
Date: 3/29/2009 4:30:51 PM
Overall Posts Rated:
9696
not exactly.

It happens that I play my SFs at PF or SG, but only out of tactical reasons.
Last game I won by 2 points while playing my SF at SG spot because the biggest threath from my opponent where his SGs, and my SF had the best OD of my players...

I have a trainingregime that is highly critisized by many great BB managers. I train my entire team.
This means that I train pressing as well als inside defense, and about all other trainingtypes (the only thing I never trained so far is jumpshot), and except for passing, handling and blocking, I train at least 3 spots.

So When I train inside shot or inside defense, I train SF-PF-C. When I train pressing I train PG-SG-SF.

I also somethimes play my PF at SF, well more somethimes, even more then a few times, actually prety often...
And if I train pressing that week, he also gets the OD of the SF spot. I don't see it as a waste, certainly not. I can't prove it, and it's probably wrong too, but I believe the reason why I hang in there in DivI in my league (longest in that division by now, all other teams are replaced in the meantime), is because my players have more skills then they need for their position alone...

Hope this helps, but please be advised many call me crazy, and won't agree with me here.
(I'm sure the next following posts will be about advising not to do what I do and get a decent trainingplan. ;) )

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
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